Player Matchup

King Arthur
King Arthur
Darkness_Galaxy1
King Arthur
Level 89
God Stats
2W - 4L
1,108 SR
Queue Stats
51W - 75L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
arthurcloc
Ah Puch
Level 57
God Stats
2W - 5L
1,527 SR
Queue Stats
10W - 17L
1,017 Elo+
Party 1
Jormungandr
Jormungandr
copefrem751
Jormungandr
Level 27
God Stats
1W - 2L
1,440 SR
Queue Stats
5W - 9L
1,017 Elo+
Party 1
Team Averages
Level 58
1,358 SR
1,117 Elo+

VS

Team Averages
Level 45
1,554 SR
1,292 Elo+
Odin
Odin
Ashmet10
Odin
Level 24
God Stats
35W - 36L
1,466 SR
Queue Stats
44W - 52L
1,235 Elo+
Party 2
Chang'e
Chang'e
MadameSmite
Chang'e
Level 45
God Stats
26W - 31L
1,576 SR
Queue Stats
105W - 130L
1,356 Elo+
Solo
Izanami
Izanami
SuperSaiyanLlNK
Izanami
Level 65
God Stats
14W - 8L
1,622 SR
Queue Stats
68W - 72L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkness_Galaxy1
King Arthur
20
6 / 5 / 16
17,302
665
13,106
30,330
32,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
arthurcloc
Ah Puch
20
14 / 5 / 9
18,534
713
37,977
15,537
4,764
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
copefrem751
Jormungandr
19
4 / 11 / 18
17,842
686
16,113
34,595
24,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 8 / 13
15,147
583
17,706
27,742
17,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MadameSmite
Chang'e
18
9 / 10 / 9
17,064
656
17,454
28,847
9,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 8
17,754
683
33,068
28,440
8,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
24
Kills
21
21
Deaths
24
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
3
8
13
1.19
W
King Arthur
Darkness_Galaxy1
King Arthur
6
5
16
2.8
L
Chang'e
MadameSmite
Chang'e
9
10
9
1.35
L
9
6
8
2.17
W
Ah Puch
arthurcloc
Ah Puch
14
5
9
3.7
W
Jormungandr
copefrem751
Jormungandr
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,196
Damage
68,228
80,462
Taken
85,029
61,854
Mitigated
35,122
14,976
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
17,706
7,236
0
1,219
27,742
17,633
600
13,610
14,062
0
49,017
W
King Arthur
Darkness_Galaxy1
King Arthur
13,106
1,362
0
6,180
30,330
32,293
1,235
6,504
23,826
0
68,947
L
Chang'e
MadameSmite
Chang'e
17,454
998
10,185
11,765
28,847
9,345
776
20,455
8,392
64,527
0
L
33,068
24,662
0
212
28,440
8,144
2,047
20,148
8,292
0
155,487
W
Ah Puch
arthurcloc
Ah Puch
37,977
846
1,287
4,054
15,537
4,764
927
3,174
12,363
108,695
0
W
Jormungandr
copefrem751
Jormungandr
16,113
93
0
3,455
34,595
24,797
110
7,816
26,779
50,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
49,965
222
Minions Killed
291
0
Camps Cleared
0
1,328,480
Distance Traveled
1,213,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,147
583
41
2
0
411,244
0
W
King Arthur
17,302
665
61
2
0
474,404
0
L
Chang'e
17,064
656
65
3
0
425,300
2
L
Izanami
17,754
683
185
7
0
376,653
3
W
Ah Puch
18,534
713
107
4
0
430,032
4
W
Jormungandr
17,842
686
54
2
0
424,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role