Player Matchup

Nemesis
Nemesis
Silver V
SINISTER_AT_WAR
Nemesis
Silver V
Level 63
God Stats
1W - 1L
1,130 SR
Queue Stats
59W - 64L
670 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,130 SR
670 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,170 SR
289 MMR
Nu Wa
Nu Wa
Bronze III
SkyEmpress
Nu Wa
Bronze III
Level 60
God Stats
0W - 8L
1,170 SR
Queue Stats
6W - 49L
289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 0
20,113
774
16,108
24,540
17,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnubisPoseidonSkadiCu ChulainnHel

VS

Bans
HeimdallrHeraMerlinHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 7 / 0
17,217
662
6,749
22,641
6,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
L
Nu Wa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
6,749
24,540
Taken
22,641
17,023
Mitigated
6,817
5,207
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,108
7,986
0
5,207
24,540
17,023
2,797
7,010
17,530
0
250,927
L
Nu Wa
6,749
3,747
0
3,586
22,641
6,817
3,316
321
22,320
125,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
17,217
250
Minions Killed
182
0
Camps Cleared
0
543,885
Distance Traveled
343,243
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
20,113
774
250
10
0
543,885
2
L
Nu Wa
17,217
662
182
7
0
343,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role