Player Matchup

Kukulkan
Kukulkan
AverageThug
Kukulkan
Level 106
God Stats
5W - 1L
1,674 SR
Queue Stats
31W - 22L
1,475 Elo+
Party 4
Achilles
Achilles
R00TS1CK
Achilles
Level 65
God Stats
8W - 5L
1,343 SR
Queue Stats
42W - 42L
1,437 Elo+
Party 3
Bellona
Bellona
RRARIBOY II
Bellona
Level 29
God Stats
7W - 6L
1,436 SR
Queue Stats
38W - 33L
1,314 Elo+
Party 3
Ares
Ares
Razztron
Ares
Level 88
God Stats
1W - 1L
1,175 SR
Queue Stats
27W - 27L
1,488 Elo+
Party 4
Chiron
Chiron
Shortness
Chiron
Level 77
God Stats
3W - 1L
1,406 SR
Queue Stats
19W - 15L
1,496 Elo+
Party 4
Team Averages
Level 73
1,407 SR
1,442 Elo+

VS

Team Averages
Level 62
1,506 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Borracho2042
Fenrir
Level 48
God Stats
1W - 2L
1,532 SR
Queue Stats
91W - 83L
1,458 Elo+
Solo
Chiron
Chiron
Squidishu
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,408 Elo+
Party 2
Janus
Janus
darkofoo-1
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AverageThug
Kukulkan
18
6 / 1 / 21
11,676
1,168
24,248
9,521
3,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
R00TS1CK
Achilles
18
4 / 2 / 23
11,095
1,110
8,925
13,733
17,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RRARIBOY II
Bellona
16
5 / 6 / 13
10,433
1,043
8,133
13,492
14,440
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
17
5 / 2 / 21
11,105
1,111
9,670
11,274
9,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Shortness
Chiron
17
10 / 4 / 13
11,772
1,177
15,651
9,475
4,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

281

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 3 / 6
10,325
1,033
9,784
17,018
15,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
 
Ganesha
15
0 / 8 / 8
9,081
908
6,124
12,431
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
4 / 10 / 5
10,381
1,038
11,345
17,093
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Squidishu
Chiron
16
2 / 5 / 7
10,008
1,001
8,601
14,684
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Janus
16
5 / 4 / 7
10,783
1,078
13,952
11,184
3,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
30
Kills
15
15
Deaths
30
91
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
6
2.33
L
Ganesha
 
Ganesha
0
8
8
0.5
W
Kukulkan
AverageThug
Kukulkan
6
1
21
16.5
L
Fenrir
4
10
5
0.65
W
Achilles
R00TS1CK
Achilles
4
2
23
7.75
W
Bellona
RRARIBOY II
Bellona
5
6
13
1.92
W
Ares
5
2
21
7.75
W
Chiron
Shortness
Chiron
10
4
13
4.13
L
Chiron
Squidishu
Chiron
2
5
7
1.1
L
Janus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,627
Damage
49,806
57,495
Taken
72,410
49,481
Mitigated
37,992
13,647
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,784
1,038
584
4,222
17,018
15,564
0
6,537
10,481
0
20,858
L
Ganesha
 
Ganesha
6,124
687
0
125
12,431
5,466
0
6,754
5,677
13,318
0
W
Kukulkan
AverageThug
Kukulkan
24,248
2,235
907
1,763
9,521
3,871
0
3,721
5,800
54,126
0
L
Fenrir
11,345
1,643
0
432
17,093
7,257
0
7,627
9,466
0
22,879
W
Achilles
R00TS1CK
Achilles
8,925
4,405
669
1,235
13,733
17,291
0
4,594
9,139
0
18,590
W
Bellona
RRARIBOY II
Bellona
8,133
1,513
975
1,051
13,492
14,440
0
4,417
9,075
0
18,068
W
Ares
9,670
1,064
0
1,292
11,274
9,822
0
4,044
7,230
15,894
0
W
Chiron
Shortness
Chiron
15,651
6,803
3,533
2,222
9,475
4,057
0
3,300
6,122
0
29,127
L
Chiron
Squidishu
Chiron
8,601
2,272
1,112
2,392
14,684
5,920
0
6,431
8,249
0
31,103
L
Janus
13,952
132
0
0
11,184
3,785
0
6,569
4,615
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
50,578
158
Minions Killed
138
6
Camps Cleared
3
948,992
Distance Traveled
910,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,325
1,033
36
4
0
219,942
1
L
Ganesha
9,081
908
0
0
0
109,784
0
W
Kukulkan
11,676
1,168
82
8
1
216,056
0
L
Fenrir
10,381
1,038
27
3
1
183,757
2
W
Achilles
11,095
1,110
25
3
0
203,451
1
W
Bellona
10,433
1,043
23
2
0
161,929
0
W
Ares
11,105
1,111
5
1
1
194,660
0
W
Chiron
11,772
1,177
23
2
4
172,896
0
L
Chiron
10,008
1,001
53
5
0
189,760
1
L
Janus
10,783
1,078
22
2
2
207,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role