Player Matchup

Fenrir
Fenrir
Arlos3
Fenrir
Level 16
God Stats
8W - 16L
1,289 SR
Queue Stats
13W - 32L
1,083 Elo+
Solo
Ra
Ra
BoiBangley
Ra
Level 24
God Stats
16W - 17L
1,440 SR
Queue Stats
67W - 82L
1,110 Elo+
Solo
Ymir
Ymir
Maticraaa
Ymir
Level 28
God Stats
2W - 1L
1,317 SR
Queue Stats
7W - 6L
1,275 Elo+
Party 1
Chaac
Chaac
XXS1ickRickyxx
Chaac
Level 17
God Stats
33W - 32L
1,299 SR
Queue Stats
496W - 579L
1,223 Elo+
Solo
Chiron
Chiron
javoso
Chiron
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,254 Elo+
Party 1
Team Averages
Level 19
1,369 SR
1,189 Elo+

VS

Team Averages
Level 18
1,467 SR
1,364 Elo+
Arachne
Arachne
Biggerghoul
Arachne
Level 28
God Stats
2W - 4L
1,406 SR
Queue Stats
161W - 251L
1,154 Elo+
Solo
Neith
Neith
CrazyCarrion750
Neith
Level 14
God Stats
30W - 6L
1,814 SR
Queue Stats
39W - 6L
1,634 Elo+
Solo
Ganesha
Ganesha
Marace2018
Ganesha
Level 18
God Stats
38W - 40L
1,458 SR
Queue Stats
156W - 196L
1,197 Elo+
Solo
Apollo
Apollo
This is AQUAMAN
Apollo
Level 25
God Stats
0W - 4L
1,158 SR
Queue Stats
18W - 21L
1,335 Elo+
Solo
Ah Puch
Ah Puch
sharkda07
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arlos3
Fenrir
20
3 / 1 / 10
14,434
902
7,499
11,228
11,723
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 17
16,520
1,033
28,104
17,227
24,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
20
1 / 8 / 21
14,441
903
9,627
28,868
47,675
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 7 / 20
15,726
983
21,845
29,323
32,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
javoso
Chiron
20
19 / 3 / 10
17,696
1,106
37,861
14,521
6,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biggerghoul
Arachne
20
4 / 14 / 15
15,689
981
23,828
34,929
14,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 13
15,424
964
23,216
18,931
10,108
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Marace2018
Ganesha
20
0 / 8 / 15
14,387
899
8,924
31,670
38,642
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 9 / 6
18,605
1,163
35,416
29,202
12,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
sharkda07
Ah Puch
16
0 / 1 / 1
11,782
736
1,030
872
194
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
34
Kills
23
23
Deaths
35
78
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arlos3
Fenrir
3
1
10
8
L
Arachne
Biggerghoul
Arachne
4
14
15
0.82
W
9
4
17
4.38
L
4
3
13
3.5
L
Ganesha
Marace2018
Ganesha
0
8
15
0.94
W
Ymir
1
8
21
1.44
L
15
9
6
2
W
2
7
20
1.71
W
Chiron
javoso
Chiron
19
3
10
8
L
Ah Puch
sharkda07
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,936
Damage
92,414
101,167
Taken
115,604
123,535
Mitigated
76,629
21,075
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arlos3
Fenrir
7,499
1,692
0
1,062
11,228
11,723
0
989
10,239
0
20,824
L
Arachne
Biggerghoul
Arachne
23,828
19,443
0
4,078
34,929
14,922
0
14,767
20,162
0
40,422
W
28,104
7,564
3,736
4,392
17,227
24,813
0
917
16,310
56,728
0
L
23,216
14,584
0
3,196
18,931
10,108
0
6,594
12,337
0
72,593
L
Ganesha
Marace2018
Ganesha
8,924
1,047
82
918
31,670
38,642
0
7,050
24,620
28,820
0
W
Ymir
9,627
1,452
0
0
28,868
47,675
0
3,600
25,268
24,300
0
L
35,416
30,939
0
7,757
29,202
12,763
0
9,474
19,728
0
68,603
W
21,845
7,457
0
7,555
29,323
32,498
0
3,151
26,172
311
59,986
W
Chiron
javoso
Chiron
37,861
19,213
1,738
2,592
14,521
6,826
0
1,297
13,224
0
68,253
L
Ah Puch
sharkda07
Ah Puch
1,030
321
0
0
872
194
0
153
719
1,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,817
Gold Earned
75,887
318
Minions Killed
246
4
Camps Cleared
8
1,221,139
Distance Traveled
1,051,110
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,434
902
32
2
0
240,874
0
L
Arachne
15,689
981
50
3
0
274,484
0
W
Ra
16,520
1,033
72
5
0
223,825
2
L
Neith
15,424
964
120
8
0
236,885
1
L
Ganesha
14,387
899
3
0
0
248,659
3
W
Ymir
14,441
903
33
2
0
206,434
0
L
Apollo
18,605
1,163
73
5
8
268,629
0
W
Chaac
15,726
983
82
5
4
296,396
2
W
Chiron
17,696
1,106
99
6
0
253,610
0
L
Ah Puch
11,782
736
0
0
0
22,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role