Player Matchup

Bellona
Bellona
Xemnas_Oblivion
Bellona
Level 21
God Stats
6W - 14L
1,554 SR
Queue Stats
145W - 157L
1,116 Elo+
Party 1
Nike
Nike
cody1152
Nike
Level 25
God Stats
6W - 5L
1,392 SR
Queue Stats
23W - 24L
1,193 Elo+
Party 1
Anubis
Anubis
xXBraxbomberXx
Anubis
Level 45
God Stats
7W - 1L
1,753 SR
Queue Stats
37W - 47L
1,280 Elo+
Party 1
Team Averages
Level 30
1,566 SR
1,196 Elo+

VS

Team Averages
Level 51
1,429 SR
1,327 Elo+
Odin
Odin
Ashmet10
Odin
Level 24
God Stats
35W - 36L
1,466 SR
Queue Stats
44W - 52L
1,249 Elo+
Party 2
Nemesis
Nemesis
SuperSaiyanLlNK
Nemesis
Level 65
God Stats
41W - 35L
1,469 SR
Queue Stats
68W - 72L
1,305 Elo+
Party 2
Da Ji
Da Ji
arieldz23
Da Ji
Level 64
God Stats
0W - 3L
1,351 SR
Queue Stats
98W - 99L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
8,435
844
7,716
9,188
9,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
12
5 / 2 / 7
8,303
830
7,042
6,414
4,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 10
7,517
752
8,927
6,118
2,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 3 / 2
6,871
687
3,208
10,797
6,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 4
6,383
638
3,302
9,352
2,263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
arieldz23
Da Ji
9
5 / 6 / 2
7,331
733
6,441
10,115
2,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
2
1
L
0
5
4
0.4
W
8
1
5
10.5
L
Da Ji
arieldz23
Da Ji
5
6
2
1
W
Nike
5
2
7
4.25
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
12,951
21,720
Taken
30,264
16,239
Mitigated
10,974
5,192
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,208
1,205
0
529
10,797
6,031
0
1,400
9,397
0
20,041
L
3,302
1,060
0
681
9,352
2,263
0
3,354
5,998
0
13,197
W
7,716
3,229
0
2,458
9,188
9,468
0
0
9,188
0
18,928
L
Da Ji
arieldz23
Da Ji
6,441
1,765
0
806
10,115
2,680
0
4,201
5,914
0
11,688
W
Nike
7,042
2,433
0
720
6,414
4,401
1,122
13
6,401
0
24,439
W
8,927
736
0
2,014
6,118
2,370
339
18
6,100
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
20,585
103
Minions Killed
60
0
Camps Cleared
0
526,600
Distance Traveled
497,832
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,871
687
28
3
0
164,532
2
L
Nemesis
6,383
638
20
2
0
161,562
0
W
Bellona
8,435
844
20
2
0
186,832
0
L
Da Ji
7,331
733
12
1
0
171,738
4
W
Nike
8,303
830
44
4
0
183,956
3
W
Anubis
7,517
752
39
4
0
155,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role