Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,522 Elo+
Party 3
King Arthur
King Arthur
Anth4001
King Arthur
Level 64
God Stats
2W - 2L
1,508 SR
Queue Stats
22W - 28L
1,787 Elo+
Party 3
Artemis
Artemis
CobraJai
Artemis
Level 61
God Stats
4W - 7L
1,579 SR
Queue Stats
40W - 47L
1,423 Elo+
Party 3
Bacchus
Bacchus
XxDrAgGosXx
Bacchus
Level 49
God Stats
46W - 46L
1,563 SR
Queue Stats
78W - 84L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
corvettstingray
Baron Samedi
Level 38
God Stats
3W - 4L
1,502 SR
Queue Stats
33W - 43L
1,787 Elo+
Party 3
Team Averages
Level 44
1,530 SR
1,619 Elo+

VS

Team Averages
Level 76
1,617 SR
1,578 Elo+
Fenrir
Fenrir
Bdawg559
Fenrir
Level 42
God Stats
1W - 0L
1,491 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Big Axolotl
Kuzenbo
Level 126
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 23L
1,616 Elo+
Party 1
Janus
Janus
MagnusScotsman1
Janus
Level 83
God Stats
1W - 0L
1,613 SR
Queue Stats
25W - 26L
1,478 Elo+
Solo
Chaac
Chaac
Tactix007
Chaac
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 45L
1,441 Elo+
Party 1
Loki
Loki
itstheredsquad
Loki
Level 103
God Stats
5W - 0L
1,751 SR
Queue Stats
6W - 9L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
1 / 9 / 2
12,421
776
5,021
19,277
13,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Anth4001
King Arthur
20
2 / 8 / 10
15,080
943
20,817
29,230
31,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
CobraJai
Artemis
20
7 / 7 / 5
15,908
994
28,865
20,615
13,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
XxDrAgGosXx
Bacchus
16
0 / 2 / 1
11,631
727
2,226
4,158
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
corvettstingray
Baron Samedi
20
2 / 6 / 8
14,297
894
13,049
20,690
24,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bdawg559
Fenrir
20
3 / 5 / 14
14,610
913
12,390
20,343
10,877
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Big Axolotl
Kuzenbo
20
6 / 4 / 19
15,673
980
18,562
23,234
47,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 1 / 13
14,713
920
18,138
6,419
2,887
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Tactix007
Chaac
20
1 / 1 / 17
14,340
896
9,931
13,995
21,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 1 / 8
18,301
1,144
28,740
11,708
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
12
Kills
32
32
Deaths
12
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
9
2
0.22
L
King Arthur
Anth4001
King Arthur
2
8
10
0.88
W
Fenrir
Bdawg559
Fenrir
3
5
14
2
W
Kuzenbo
Big Axolotl
Kuzenbo
6
4
19
3.88
L
Artemis
CobraJai
Artemis
7
7
5
1.36
W
3
1
13
9.5
W
Chaac
Tactix007
Chaac
1
1
17
9.5
L
Bacchus
XxDrAgGosXx
Bacchus
0
2
1
0.25
L
Baron Samedi
corvettstingray
Baron Samedi
2
6
8
1
W
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,978
Damage
87,761
93,970
Taken
75,699
85,332
Mitigated
88,902
21,208
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,021
1,017
0
144
19,277
13,308
0
4,816
14,461
625
9,928
L
King Arthur
Anth4001
King Arthur
20,817
3,379
0
7,013
29,230
31,411
0
15,467
13,763
0
65,140
W
Fenrir
Bdawg559
Fenrir
12,390
3,159
431
1,685
20,343
10,877
0
3,867
16,476
0
36,267
W
Kuzenbo
Big Axolotl
Kuzenbo
18,562
6,463
0
0
23,234
47,522
0
5,345
17,889
34,473
1,355
L
Artemis
CobraJai
Artemis
28,865
17,362
563
1,097
20,615
13,271
0
4,889
15,726
0
74,912
W
18,138
725
0
852
6,419
2,887
0
483
5,936
48,834
0
W
Chaac
Tactix007
Chaac
9,931
1,935
0
3,704
13,995
21,600
0
4,684
9,311
0
34,270
L
Bacchus
XxDrAgGosXx
Bacchus
2,226
320
0
1,016
4,158
2,615
0
1,996
2,162
5,516
0
L
Baron Samedi
corvettstingray
Baron Samedi
13,049
1,388
4,442
6,933
20,690
24,727
0
8,243
12,447
36,858
0
W
28,740
10,886
0
869
11,708
6,016
0
965
10,743
0
66,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,337
Gold Earned
77,637
261
Minions Killed
324
3
Camps Cleared
19
1,206,273
Distance Traveled
1,621,241
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,421
776
10
1
0
239,822
3
L
King Arthur
15,080
943
119
7
1
323,736
0
W
Fenrir
14,610
913
51
3
7
313,741
0
W
Kuzenbo
15,673
980
33
2
1
321,097
0
L
Artemis
15,908
994
86
5
0
287,722
0
W
Janus
14,713
920
79
5
5
317,676
0
W
Chaac
14,340
896
76
5
1
341,872
2
L
Bacchus
11,631
727
2
0
0
77,771
1
L
Baron Samedi
14,297
894
44
3
2
277,222
0
W
Loki
18,301
1,144
85
5
5
326,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role