Player Matchup

Hachiman
Hachiman
OrangeSoiSauce
Hachiman
Level 26
God Stats
4W - 0L
1,856 SR
Queue Stats
21W - 2L
1,921 Elo+
Party 2
Geb
Geb
RedSoiSauce
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
YellowSoiSauce
Zeus
Level 25
God Stats
3W - 0L
2,100 SR
Queue Stats
28W - 2L
2,033 Elo+
Party 2
Team Averages
Level 20
1,819 SR
1,818 Elo+

VS

Team Averages
Level 73
1,547 SR
1,405 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PicoDeGuyOH
Neith
Level 6
God Stats
0W - 2L
1,642 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 1
Nu Wa
Nu Wa
X-Im_To_Butter-X
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 2 / 7
11,992
631
8,728
8,660
2,585
18
7 / 0 / 16
14,170
746
9,804
15,704
18,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
14 / 0 / 8
13,741
723
25,080
8,656
3,176

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 8 / 0
10,695
563
6,035
20,787
20,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 11 / 0
9,501
500
3,574
14,321
4,670
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 0
10,587
557
9,827
19,018
6,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
24
Kills
2
2
Deaths
25
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
0
0
W
Hachiman
3
2
7
3.25
L
0
11
0
0
W
7
0
16
15
L
2
6
0
0.33
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
19,436
33,020
Taken
54,126
24,130
Mitigated
32,169
8,928
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,035
1,235
441
895
20,787
20,940
116
13,176
7,611
38,220
0
W
Hachiman
8,728
5,687
0
4,239
8,660
2,585
726
3,500
5,160
0
52,455
L
3,574
1,691
418
575
14,321
4,670
33
11,251
3,070
0
14,953
W
9,804
1,435
0
947
15,704
18,369
680
6,431
9,273
41,870
0
L
9,827
2,278
0
1,379
19,018
6,559
438
10,507
8,511
53,321
0
W
25,080
3,041
112
3,630
8,656
3,176
1,548
6,015
2,641
88,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
30,783
222
Minions Killed
142
0
Camps Cleared
0
773,436
Distance Traveled
807,017
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,695
563
48
3
0
292,129
0
W
Hachiman
11,992
631
51
3
0
154,083
0
L
Neith
9,501
500
19
1
0
233,709
7
W
Geb
14,170
746
43
2
0
342,677
0
L
Nu Wa
10,587
557
75
4
0
281,179
1
W
Zeus
13,741
723
128
7
0
276,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role