Player Matchup

Merlin
Merlin
Aaron IVIerle
Merlin
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,805 Elo+
Party 1
Hercules
Hercules
Bthebeast
Hercules
Level 48
God Stats
7W - 9L
1,488 SR
Queue Stats
63W - 51L
1,521 Elo+
Solo
Sol
Sol
ChiefDabs2Much
Sol
Level 103
God Stats
28W - 21L
1,527 SR
Queue Stats
326W - 282L
1,514 Elo+
Party 1
Janus
Janus
thecandyman1532
Janus
Level 46
God Stats
2W - 2L
1,864 SR
Queue Stats
139W - 120L
1,534 Elo+
Party 1
Horus
Horus
whaleblubber25
Horus
Level 28
God Stats
6W - 6L
1,730 SR
Queue Stats
162W - 146L
1,544 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,583 Elo+

VS

Team Averages
Level 59
1,622 SR
1,521 Elo+
Yemoja
Yemoja
 
Yemoja
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BuckskinMink
Izanami
Level 42
God Stats
6W - 0L
1,959 SR
Queue Stats
106W - 117L
1,467 Elo+
Party 2
Agni
Agni
Nuprahptor
Agni
Level 67
God Stats
10W - 8L
1,743 SR
Queue Stats
216W - 221L
1,470 Elo+
Party 2
Mulan
Mulan
killerdark100
Mulan
Level 46
God Stats
1W - 0L
1,249 SR
Queue Stats
7W - 5L
1,598 Elo+
Solo
Bakasura
Bakasura
oDivineSolaro
Bakasura
Level 105
God Stats
11W - 9L
1,657 SR
Queue Stats
201W - 183L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,854
571
212
1,521
462
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Bthebeast
Hercules
1
0 / 0 / 0
912
182
0
0
0
4
0 / 1 / 1
2,979
596
1,830
2,202
335
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,279
656
591
2,227
426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,216
643
369
2,475
648
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
4
0 / 1 / 1
3,010
602
983
1,541
463
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
BuckskinMink
Izanami
5
1 / 0 / 1
3,396
679
1,024
1,741
458
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 1
4,039
808
1,488
1,312
300
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 0
3,400
680
303
1,129
546
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bakasura
oDivineSolaro
Bakasura
6
2 / 0 / 1
3,970
794
873
2,476
542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
0
2
0
0
L
Hercules
Bthebeast
Hercules
0
0
0
0
W
Izanami
BuckskinMink
Izanami
1
0
1
1.5
L
0
1
1
0.5
W
2
0
1
2.5
W
1
0
0
1
W
Bakasura
oDivineSolaro
Bakasura
2
0
1
2.5
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,002
Damage
4,671
8,425
Taken
8,199
1,871
Mitigated
2,309
2,901
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
983
157
318
66
1,541
463
0
668
873
5,932
0
L
212
36
0
360
1,521
462
0
1,141
380
6,834
0
L
Hercules
Bthebeast
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
BuckskinMink
Izanami
1,024
742
0
539
1,741
458
0
1,159
582
0
12,286
L
1,830
508
0
1,048
2,202
335
0
462
1,675
13,306
0
W
1,488
615
0
717
1,312
300
0
349
963
14,465
0
W
303
56
0
540
1,129
546
89
261
868
0
9,497
W
Bakasura
oDivineSolaro
Bakasura
873
504
0
1,517
2,476
542
0
196
2,280
0
13,949
L
591
109
0
499
2,227
426
0
347
1,880
11,836
0
L
369
327
100
894
2,475
648
0
521
1,919
0
3,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,240
Gold Earned
17,815
63
Minions Killed
117
0
Camps Cleared
0
329,259
Distance Traveled
439,103
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,010
602
6
1
0
78,640
1
L
Merlin
2,854
571
9
2
0
69,584
0
L
Hercules
912
182
0
0
0
0
0
W
Izanami
3,396
679
31
6
0
78,194
0
L
Sol
2,979
596
18
4
0
80,428
0
W
Agni
4,039
808
28
6
0
86,456
1
W
Mulan
3,400
680
12
2
0
88,962
0
W
Bakasura
3,970
794
40
8
0
106,851
1
L
Janus
3,279
656
28
6
0
82,994
0
L
Horus
3,216
643
8
2
0
96,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role