Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 94L
1,210 Elo+
Party 1
Bellona
Bellona
CorridorTime
Bellona
Level 20
God Stats
1W - 0L
1,299 SR
Queue Stats
14W - 6L
1,685 Elo+
Party 2
Chiron
Chiron
DishonorTime
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,685 Elo+
Party 2
Hel
Hel
Matthew9664
Hel
Level 26
God Stats
20W - 12L
1,516 SR
Queue Stats
76W - 69L
1,671 Elo+
Party 1
Ares
Ares
Rabid Warthog
Ares
Level 25
God Stats
22W - 13L
1,678 SR
Queue Stats
98W - 76L
1,695 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,589 Elo+

VS

Team Averages
Level 14
1,561 SR
1,451 Elo+
Terra
Terra
HydraHomicide
Terra
Level 20
God Stats
3W - 4L
1,738 SR
Queue Stats
123W - 99L
1,530 Elo+
Solo
Discordia
Discordia
TBABY1320
Discordia
Level 18
God Stats
23W - 17L
1,796 SR
Queue Stats
122W - 123L
1,449 Elo+
Solo
Rama
Rama
ldw55
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,332 Elo+
Solo
Odin
Odin
the_dodo123
Odin
Level 6
God Stats
14W - 12L
1,271 SR
Queue Stats
47W - 55L
1,461 Elo+
Solo
Hades
Hades
underdoggo
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
0 / 1 / 20
10,842
986
8,370
7,949
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Bellona
CorridorTime
Bellona
18
3 / 0 / 21
11,527
1,048
8,897
7,751
10,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
17
2 / 2 / 17
10,440
949
7,059
11,161
5,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 0 / 16
13,111
1,192
26,790
5,176
2,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 0 / 19
13,216
1,201
19,882
13,579
12,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

310

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,535
958
4,557
13,905
14,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
TBABY1320
Discordia
16
2 / 4 / 1
10,143
922
21,699
11,868
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
ldw55
Rama
15
0 / 11 / 0
9,155
832
2,148
14,312
4,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 10 / 0
9,737
885
6,059
24,021
11,501
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
16
0 / 9 / 1
9,585
871
4,637
17,101
7,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
5
36
Kills
3
3
Deaths
36
93
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
20
10
W
Bellona
CorridorTime
Bellona
3
0
21
13.5
W
Chiron
2
2
17
5.25
L
0
2
0
0
W
16
0
16
24
W
15
0
19
24.5
L
Discordia
TBABY1320
Discordia
2
4
1
0.63
L
Rama
ldw55
Rama
0
11
0
0
L
1
10
0
0.1
L
Hades
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,998
Damage
39,100
45,616
Taken
81,207
35,544
Mitigated
42,336
21,143
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,370
1,088
0
300
7,949
3,855
0
5,720
2,229
28,647
0
W
Bellona
CorridorTime
Bellona
8,897
630
0
867
7,751
10,807
0
4,555
3,196
0
23,318
W
Chiron
7,059
3,028
738
2,033
11,161
5,332
0
8,616
2,545
0
16,857
L
4,557
233
3,453
3,099
13,905
14,189
0
7,752
6,010
33,679
0
W
26,790
304
10,199
4,139
5,176
2,751
0
3,100
1,940
52,817
0
W
19,882
237
0
2,867
13,579
12,799
0
8,989
4,590
28,119
0
L
Discordia
TBABY1320
Discordia
21,699
1,263
0
0
11,868
3,893
0
6,441
5,427
42,561
0
L
Rama
ldw55
Rama
2,148
2,022
0
0
14,312
4,814
0
10,970
3,342
0
8,570
L
6,059
2,472
0
0
24,021
11,501
0
17,235
6,786
87
19,169
L
Hades
4,637
992
102
1,276
17,101
7,939
0
12,644
4,457
17,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
49,155
190
Minions Killed
177
3
Camps Cleared
4
1,075,554
Distance Traveled
967,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,842
986
66
6
0
190,258
0
W
Bellona
11,527
1,048
22
2
2
243,467
0
W
Chiron
10,440
949
25
2
0
134,212
0
L
Terra
10,535
958
50
5
1
216,232
2
W
Hel
13,111
1,192
67
6
0
257,331
0
W
Ares
13,216
1,201
10
1
1
250,286
2
L
Discordia
10,143
922
51
5
1
230,984
0
L
Rama
9,155
832
10
1
0
125,361
0
L
Odin
9,737
885
34
3
0
224,209
0
L
Hades
9,585
871
32
3
2
170,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role