Player Matchup

Anhur
Anhur
Silver I
Taxem
Anhur
Silver I
Level 83
God Stats
9W - 5L
1,793 SR
Queue Stats
29W - 28L
1,516 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,793 SR
1,516 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
1,500 MMR
Ymir
Ymir
Bronze III
KaizokuIshi
Ymir
Bronze III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Taxem
Anhur
10
2 / 0 / 0
5,283
1,057
3,645
3,021
987
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
He BoAnubis

VS

Bans
SkadiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,401
880
1,799
4,850
3,289
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anhur
Taxem
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,645
Damage
1,799
3,021
Taken
4,850
987
Mitigated
3,289
716
Healing
641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,799
397
0
641
4,850
3,289
0
5
4,845
16,288
0
W
Anhur
Taxem
Anhur
3,645
1,586
0
716
3,021
987
41
1,803
1,218
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,283
Gold Earned
4,401
42
Minions Killed
27
0
Camps Cleared
0
80,807
Distance Traveled
83,131
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,401
880
27
5
0
83,131
2
W
Anhur
5,283
1,057
42
8
0
80,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role