Player Matchup

Sun Wukong
Sun Wukong
CaptHaiden
Sun Wukong
Level 13
God Stats
0W - 3L
1,200 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 1
Raijin
Raijin
Solovár
Raijin
Level 44
God Stats
2W - 2L
1,588 SR
Queue Stats
109W - 79L
1,663 Elo+
Party 3
Neith
Neith
itzxrhino
Neith
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 88L
1,638 Elo+
Party 3
Hachiman
Hachiman
xCarmony
Hachiman
Level 25
God Stats
3W - 2L
1,209 SR
Queue Stats
76W - 68L
1,381 Elo+
Party 1
Ymir
Ymir
xxYMF
Ymir
Level 41
God Stats
18W - 16L
1,765 SR
Queue Stats
146W - 123L
1,599 Elo+
Party 3
Team Averages
Level 25
1,452 SR
1,562 Elo+

VS

Team Averages
Level 47
1,609 SR
1,520 Elo+
Bellona
Bellona
Huitzilopochtll
Bellona
Level 27
God Stats
7W - 5L
1,617 SR
Queue Stats
43W - 47L
1,465 Elo+
Solo
Ullr
Ullr
LuisHerrera
Ullr
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 6L
1,442 Elo+
Solo
Ymir
Ymir
TheRedKAISER20
Ymir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 35L
1,568 Elo+
Party 2
Hades
Hades
TheRito16
Hades
Level 138
God Stats
3W - 0L
1,627 SR
Queue Stats
40W - 27L
1,582 Elo+
Party 2
Bakasura
Bakasura
cbuckels40
Bakasura
Level 28
God Stats
18W - 12L
1,585 SR
Queue Stats
64W - 69L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptHaiden
Sun Wukong
18
1 / 7 / 3
12,222
407
6,858
24,173
24,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Solovár
Raijin
20
10 / 6 / 5
17,246
575
26,977
19,991
6,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
itzxrhino
Neith
17
3 / 13 / 7
11,904
397
12,564
20,606
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xCarmony
Hachiman
20
7 / 8 / 7
15,292
510
16,182
19,645
5,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
xxYMF
Ymir
18
0 / 8 / 10
13,109
437
6,440
24,650
22,494
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 13
16,036
535
13,494
30,091
27,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 0 / 0
7,488
250
0
0
0
20
8 / 2 / 7
16,804
560
19,344
20,362
23,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
TheRito16
Hades
20
18 / 3 / 8
20,084
669
33,031
27,352
11,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
cbuckels40
Bakasura
20
10 / 5 / 11
17,293
576
21,119
22,777
9,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
21
Kills
41
42
Deaths
21
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptHaiden
Sun Wukong
1
7
3
0.36
W
5
11
13
1.05
W
0
0
0
0
L
Raijin
Solovár
Raijin
10
6
5
2.08
W
8
2
7
5.75
W
Hades
TheRito16
Hades
18
3
8
7.33
W
Bakasura
cbuckels40
Bakasura
10
5
11
3.1
L
Neith
itzxrhino
Neith
3
13
7
0.5
L
Hachiman
xCarmony
Hachiman
7
8
7
1.31
L
Ymir
xxYMF
Ymir
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,021
Damage
86,988
109,065
Taken
100,582
66,164
Mitigated
72,114
12,283
Healing
42,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptHaiden
Sun Wukong
6,858
2,104
0
3,604
24,173
24,164
634
14,412
9,179
0
60,073
W
13,494
4,623
135
9,544
30,091
27,561
2,152
5,616
24,475
0
72,582
W
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Solovár
Raijin
26,977
2,095
0
4,226
19,991
6,442
2,106
13,516
6,395
148,479
0
W
19,344
4,868
0
6,814
20,362
23,546
1,103
7,226
13,136
111,517
0
W
Hades
TheRito16
Hades
33,031
2,552
609
16,082
27,352
11,967
5,012
11,969
15,383
159,362
0
W
Bakasura
cbuckels40
Bakasura
21,119
13,225
0
9,380
22,777
9,040
1,918
10,570
12,207
0
107,600
L
Neith
itzxrhino
Neith
12,564
4,450
0
1,589
20,606
7,083
359
5,830
14,272
0
60,433
L
Hachiman
xCarmony
Hachiman
16,182
9,654
0
688
19,645
5,981
2,190
7,995
11,541
0
88,773
L
Ymir
xxYMF
Ymir
6,440
1,081
0
2,176
24,650
22,494
0
10,622
13,027
77,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,773
Gold Earned
77,705
641
Minions Killed
692
0
Camps Cleared
0
2,407,204
Distance Traveled
2,101,275
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,222
407
95
3
0
500,592
1
W
Bellona
16,036
535
99
3
0
483,052
1
W
Ullr
7,488
250
0
0
0
0
0
L
Raijin
17,246
575
250
8
0
486,620
0
W
Ymir
16,804
560
179
6
0
459,377
10
W
Hades
20,084
669
236
8
0
532,157
4
W
Bakasura
17,293
576
178
6
0
626,689
3
L
Neith
11,904
397
57
2
0
434,261
2
L
Hachiman
15,292
510
127
4
0
459,946
6
L
Ymir
13,109
437
112
4
0
525,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role