Player Matchup

Nox
Nox
Platinum II
 
Nox
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum I
Juan3w
Discordia
Platinum I
Level 135
God Stats
6W - 5L
1,530 SR
Queue Stats
61W - 40L
2,011 MMR
Party 1
Achilles
Achilles
Platinum V
alexgamer125
Achilles
Platinum V
Level 144
God Stats
49W - 27L
1,684 SR
Queue Stats
269W - 256L
1,650 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,572 SR
1,720 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,667 SR
1,758 MMR
Artio
Artio
Gold I
Azabach
Artio
Gold I
Level 109
God Stats
22W - 19L
1,531 SR
Queue Stats
79W - 69L
1,775 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
EscanorPride
Baron Samedi
Gold IV
Level 140
God Stats
0W - 2L
1,722 SR
Queue Stats
57W - 44L
1,692 MMR
Party 2
Odin
Odin
Gold I
Taiisuke
Odin
Gold I
Level 146
God Stats
0W - 1L
1,748 SR
Queue Stats
76W - 72L
1,806 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 5 / 13
17,803
593
20,440
27,360
30,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Juan3w
Discordia
20
6 / 9 / 8
18,538
618
37,219
22,448
9,008
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
alexgamer125
Achilles
20
6 / 3 / 10
17,534
584
22,829
37,737
68,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaAphroditeBacchusHelSobek

VS

Bans
HerculesAgniHou YiKukulkanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azabach
Artio
20
5 / 1 / 12
18,201
607
17,762
42,244
74,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
EscanorPride
Baron Samedi
20
5 / 11 / 5
17,711
590
23,938
28,222
13,129
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
7 / 5 / 7
18,219
607
29,680
34,781
44,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
16
Kills
17
17
Deaths
17
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
5
13
2.1
L
Artio
Azabach
Artio
5
1
12
11
L
Baron Samedi
EscanorPride
Baron Samedi
5
11
5
0.68
W
Discordia
Juan3w
Discordia
6
9
8
1.11
L
Odin
7
5
7
2.1
W
Achilles
alexgamer125
Achilles
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,488
Damage
71,380
87,545
Taken
105,247
107,624
Mitigated
131,337
22,070
Healing
28,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
20,440
2,807
0
5,895
27,360
30,372
1,155
13,857
13,503
86,578
0
L
Artio
Azabach
Artio
17,762
1,711
602
11,496
42,244
74,134
0
21,252
20,992
55,933
0
L
Baron Samedi
EscanorPride
Baron Samedi
23,938
1,778
3,759
4,337
28,222
13,129
1,326
17,702
10,520
136,030
0
W
Discordia
Juan3w
Discordia
37,219
2,899
0
2,334
22,448
9,008
2,151
8,465
13,983
154,450
0
L
Odin
29,680
9,448
446
8,308
34,781
44,074
0
18,771
16,010
0
129,131
W
Achilles
alexgamer125
Achilles
22,829
7,149
0
13,841
37,737
68,244
1,386
19,460
18,277
0
62,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
54,131
323
Minions Killed
325
0
Camps Cleared
0
1,576,716
Distance Traveled
1,602,728
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,803
593
104
3
0
510,951
4
L
Artio
18,201
607
35
1
0
602,431
8
L
Baron Samedi
17,711
590
162
5
0
460,958
4
W
Discordia
18,538
618
171
6
0
475,568
9
L
Odin
18,219
607
128
4
0
539,339
5
W
Achilles
17,534
584
48
2
0
590,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role