Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HeavyClimax
Ah Puch
Level 127
God Stats
2W - 1L
1,300 SR
Queue Stats
40W - 44L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
Syrupy Biscuits
Cernunnos
Level 154
God Stats
5W - 0L
1,880 SR
Queue Stats
135W - 125L
1,667 Elo+
Party 1
Cabrakan
Cabrakan
Waller102
Cabrakan
Level 155
God Stats
7W - 0L
1,891 SR
Queue Stats
110W - 93L
1,720 Elo+
Party 1
Olorun
Olorun
dawnofdissent
Olorun
Level 145
God Stats
4W - 1L
1,489 SR
Queue Stats
81W - 58L
1,729 Elo+
Party 1
Team Averages
Level 130
1,612 SR
1,654 Elo+

VS

Team Averages
Level 132
1,536 SR
1,624 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Necromancer76
Camazotz
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
508W - 486L
1,677 Elo+
Party 2
Hou Yi
Hou Yi
PaschalCord87
Hou Yi
Level 67
God Stats
5W - 4L
1,890 SR
Queue Stats
403W - 332L
1,654 Elo+
Party 2
He Bo
He Bo
Terra
He Bo
Level 144
God Stats
2W - 3L
1,292 SR
Queue Stats
164W - 155L
1,731 Elo+
Solo
Amaterasu
Amaterasu
rycyeroc
Amaterasu
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 114L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 8 / 17
14,246
678
21,392
18,170
11,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
HeavyClimax
Ah Puch
20
7 / 4 / 23
14,788
704
29,134
12,147
6,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Syrupy Biscuits
Cernunnos
20
7 / 4 / 21
14,292
681
28,630
15,823
8,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Waller102
Cabrakan
20
5 / 5 / 21
13,354
636
13,054
29,449
33,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 6 / 14
15,309
729
18,209
16,648
9,736
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
4 / 8 / 16
13,451
641
11,626
26,175
40,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
Necromancer76
Camazotz
20
10 / 8 / 11
14,112
672
18,373
33,580
29,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 14
13,124
625
18,839
17,432
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Terra
He Bo
19
1 / 8 / 11
12,070
575
12,266
20,139
7,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
rycyeroc
Amaterasu
20
7 / 5 / 15
14,609
696
16,181
32,581
56,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
34
Kills
25
27
Deaths
34
96
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
8
17
1.94
L
Fafnir
 
Fafnir
4
8
16
1.5
W
Ah Puch
HeavyClimax
Ah Puch
7
4
23
4.63
L
Camazotz
Necromancer76
Camazotz
10
8
11
1.94
L
3
5
14
2
W
Cernunnos
Syrupy Biscuits
Cernunnos
7
4
21
4.38
L
He Bo
Terra
He Bo
1
8
11
0.81
W
Cabrakan
Waller102
Cabrakan
5
5
21
3.1
W
8
6
14
2.5
L
Amaterasu
rycyeroc
Amaterasu
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,419
Damage
77,285
92,237
Taken
129,907
69,411
Mitigated
140,343
34,675
Healing
59,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,392
1,692
520
3,589
18,170
11,237
95
3,664
14,506
42,809
0
L
Fafnir
 
Fafnir
11,626
2,794
3,463
6,036
26,175
40,340
202
16,404
9,771
21,155
0
W
Ah Puch
HeavyClimax
Ah Puch
29,134
1,082
384
1,904
12,147
6,321
872
3,381
8,766
54,181
0
L
Camazotz
Necromancer76
Camazotz
18,373
3,117
2,621
11,549
33,580
29,386
0
20,079
13,501
1,003
35,496
L
18,839
8,366
6,735
4,990
17,432
6,562
1,724
11,307
6,125
0
54,773
W
Cernunnos
Syrupy Biscuits
Cernunnos
28,630
12,684
183
2,722
15,823
8,727
2,476
4,286
11,537
0
46,885
L
He Bo
Terra
He Bo
12,266
548
1,694
4,839
20,139
7,755
216
16,200
3,939
41,122
0
W
Cabrakan
Waller102
Cabrakan
13,054
1,103
6,193
9,912
29,449
33,390
543
9,933
19,516
15,977
0
W
18,209
10,348
4,621
4,647
16,648
9,736
3,260
3,478
13,170
62,206
0
L
Amaterasu
rycyeroc
Amaterasu
16,181
3,679
2,445
15,430
32,581
56,300
394
17,799
14,782
0
28,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,989
Gold Earned
67,366
220
Minions Killed
226
0
Camps Cleared
0
1,643,721
Distance Traveled
1,816,367
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,246
678
48
2
0
295,784
0
L
Fafnir
13,451
641
12
1
0
366,003
1
W
Ah Puch
14,788
704
44
2
0
335,777
0
L
Camazotz
14,112
672
39
2
0
357,935
0
L
Hou Yi
13,124
625
87
4
0
354,651
4
W
Cernunnos
14,292
681
32
2
0
342,848
0
L
He Bo
12,070
575
57
3
0
323,880
0
W
Cabrakan
13,354
636
4
0
0
336,264
0
W
Olorun
15,309
729
92
4
0
333,048
1
L
Amaterasu
14,609
696
31
1
0
413,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role