Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Basstardized
Bacchus
Level 29
God Stats
148W - 98L
1,601 SR
Queue Stats
174W - 126L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Belmakor129
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
Level 25
God Stats
124W - 62L
1,545 SR
Queue Stats
352W - 301L
1,391 Elo+
Party 2
Ullr
Ullr
LokixKFCx
Ullr
Level 29
God Stats
0W - 4L
1,140 SR
Queue Stats
42W - 47L
1,502 Elo+
Solo
Team Averages
Level 28
1,457 SR
1,488 Elo+

VS

Team Averages
Level 29
1,605 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
80W - 81L
1,651 SR
Queue Stats
406W - 390L
1,548 Elo+
Party 3
Ymir
Ymir
FlipperBell6717
Ymir
Level 27
God Stats
10W - 1L
1,758 SR
Queue Stats
67W - 44L
1,632 Elo+
Party 3
Fenrir
Fenrir
KelvinHui13
Fenrir
Level 29
God Stats
4W - 6L
1,513 SR
Queue Stats
774W - 671L
1,497 Elo+
Party 1
Medusa
Medusa
XxCrowXWarriorX
Medusa
Level 29
God Stats
4W - 4L
1,474 SR
Queue Stats
231W - 233L
1,503 Elo+
Solo
Merlin
Merlin
debossmane
Merlin
Level 29
God Stats
44W - 25L
1,630 SR
Queue Stats
784W - 713L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 10 / 3
11,635
1,058
16,012
22,282
9,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Basstardized
Bacchus
17
3 / 0 / 6
11,095
1,009
4,546
11,999
14,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Belmakor129
Jormungandr
18
0 / 8 / 11
11,400
1,036
7,856
24,164
20,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
17
3 / 8 / 7
11,211
1,019
8,429
17,558
6,140
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
16
2 / 11 / 8
10,544
959
8,490
20,588
6,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

39

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 1 / 22
11,223
1,020
13,858
5,673
1,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 3 / 18
13,719
1,247
23,686
13,132
15,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
7 / 7 / 19
12,032
1,094
14,189
14,689
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 1 / 19
12,563
1,142
23,335
8,564
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
debossmane
Merlin
18
5 / 2 / 20
11,321
1,029
15,747
7,234
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
14
Kills
37
37
Deaths
14
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
10
3
0.75
W
Discordia
 
Discordia
2
1
22
13
L
Bacchus
Basstardized
Bacchus
3
0
6
6
L
Jormungandr
Belmakor129
Jormungandr
0
8
11
0.69
L
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
3
8
7
0.81
W
15
3
18
8
W
Fenrir
7
7
19
2.36
L
Ullr
2
11
8
0.55
W
8
1
19
17.5
W
Merlin
debossmane
Merlin
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,333
Damage
90,815
96,591
Taken
49,292
58,258
Mitigated
29,873
8,260
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,012
13,701
0
2,677
22,282
9,528
0
9,715
12,567
0
29,468
W
Discordia
 
Discordia
13,858
325
0
525
5,673
1,970
0
1,703
3,830
21,763
0
L
Bacchus
Basstardized
Bacchus
4,546
46
0
31
11,999
14,667
0
7,147
4,852
27,364
0
L
Jormungandr
Belmakor129
Jormungandr
7,856
2,386
147
147
24,164
20,952
0
13,354
10,810
23,063
0
L
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
8,429
3,570
0
1,533
17,558
6,140
0
10,360
7,198
0
33,705
W
23,686
4,570
0
0
13,132
15,910
0
4,095
8,675
42,857
0
W
Fenrir
14,189
4,392
900
2,824
14,689
6,171
0
4,216
10,138
0
24,250
L
Ullr
8,490
5,800
1,098
2,627
20,588
6,971
0
12,715
7,873
0
18,585
W
23,335
12,724
0
1,455
8,564
3,424
0
1,414
7,005
0
63,558
W
Merlin
debossmane
Merlin
15,747
652
0
243
7,234
2,398
0
974
6,039
38,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
60,858
194
Minions Killed
251
8
Camps Cleared
7
975,113
Distance Traveled
1,022,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,635
1,058
37
3
6
221,084
0
W
Discordia
11,223
1,020
23
2
1
219,009
0
L
Bacchus
11,095
1,009
54
5
0
217,216
0
L
Jormungandr
11,400
1,036
26
2
0
194,964
0
L
Ah Muzen Cab
11,211
1,019
41
4
1
177,318
0
W
Ymir
13,719
1,247
37
3
0
207,687
0
W
Fenrir
12,032
1,094
22
2
4
216,160
0
L
Ullr
10,544
959
36
3
1
164,531
0
W
Medusa
12,563
1,142
134
12
2
190,863
2
W
Merlin
11,321
1,029
35
3
0
188,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role