Player Matchup

Bastet
Bastet
admerrrl710
Bastet
Level 142
God Stats
14W - 7L
1,738 SR
Queue Stats
195W - 168L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ants_10
Kumbhakarna
Level 105
God Stats
15W - 13L
1,592 SR
Queue Stats
217W - 258L
1,447 Elo+
Party 2
He Bo
He Bo
mew-5
He Bo
Level 147
God Stats
0W - 5L
1,664 SR
Queue Stats
120W - 108L
1,592 Elo+
Party 2
Team Averages
Level 131
1,665 SR
1,507 Elo+

VS

Team Averages
Level 73
1,283 SR
1,480 Elo+
Jing Wei
Jing Wei
AbduleShabbar
Jing Wei
Level 104
God Stats
2W - 5L
1,191 SR
Queue Stats
204W - 205L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
KingDodogama
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,448 Elo+
Party 1
King Arthur
King Arthur
a-1day1
King Arthur
Level 8
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 3 / 3
13,855
533
16,881
14,578
7,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
ants_10
Kumbhakarna
19
1 / 0 / 5
13,693
527
5,590
34,990
53,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
mew-5
He Bo
17
3 / 6 / 3
14,545
559
21,460
19,589
8,227
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbduleShabbar
Jing Wei
19
4 / 1 / 3
15,286
588
23,823
15,640
6,055
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KingDodogama
Jormungandr
19
5 / 3 / 3
16,616
639
21,345
23,016
28,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
a-1day1
King Arthur
17
0 / 3 / 5
13,600
523
9,588
16,415
13,700
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
9
9
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbduleShabbar
Jing Wei
4
1
3
5.5
W
Jormungandr
KingDodogama
Jormungandr
5
3
3
2.17
W
King Arthur
a-1day1
King Arthur
0
3
5
0.83
L
Bastet
3
3
3
1.5
L
Kumbhakarna
ants_10
Kumbhakarna
1
0
5
3.5
L
He Bo
mew-5
He Bo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
54,756
69,157
Taken
55,071
68,928
Mitigated
47,878
14,518
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbduleShabbar
Jing Wei
23,823
18,045
0
454
15,640
6,055
1,684
5,062
10,578
0
103,106
W
Jormungandr
KingDodogama
Jormungandr
21,345
3,133
864
2,500
23,016
28,123
253
14,813
8,203
88,241
0
W
King Arthur
a-1day1
King Arthur
9,588
853
0
2,905
16,415
13,700
237
7,393
9,022
0
23,545
L
Bastet
16,881
2,989
0
1,860
14,578
7,002
20
4,560
10,018
0
33,596
L
Kumbhakarna
ants_10
Kumbhakarna
5,590
1,045
522
12,136
34,990
53,699
0
8,372
26,618
56,258
0
L
He Bo
mew-5
He Bo
21,460
190
0
0
19,589
8,227
0
8,486
11,103
118,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
45,502
221
Minions Killed
245
0
Camps Cleared
0
1,363,085
Distance Traveled
1,378,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,286
588
142
5
0
481,203
2
W
Jormungandr
16,616
639
82
3
0
464,987
1
W
King Arthur
13,600
523
21
1
0
431,995
0
L
Bastet
13,855
533
41
2
0
446,792
0
L
Kumbhakarna
13,693
527
42
2
0
460,948
0
L
He Bo
14,545
559
138
5
0
455,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role