Player Matchup

Neith
Neith
 
Neith
Level 33
God Stats
2W - 0L
1,677 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Free_Gravy21
Kukulkan
Level 42
God Stats
5W - 4L
1,431 SR
Queue Stats
10W - 16L
1,105 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,412 Elo+

VS

Team Averages
Level 27
1,466 SR
1,177 Elo+
Pele
Pele
 
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,041 Elo+
Solo
Loki
Loki
IrishJuggernog
Loki
Level 66
God Stats
0W - 1L
1,709 SR
Queue Stats
48W - 55L
1,289 Elo+
Party 2
Merlin
Merlin
Stormblade27
Merlin
Level 7
God Stats
0W - 3L
1,189 SR
Queue Stats
4W - 7L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 5 / 4
10,286
643
3,906
9,631
3,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
15
6 / 2 / 4
11,678
730
8,662
15,215
13,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Free_Gravy21
Kukulkan
13
1 / 3 / 6
10,346
647
7,881
7,062
2,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 2 / 3
7,996
500
119
2,887
853
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

15
10 / 5 / 0
11,540
721
11,134
11,700
4,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
0 / 4 / 7
9,735
608
10,456
8,392
2,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
10
10
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
4
1.2
W
King Arthur
 
King Arthur
6
2
4
4
L
Pele
 
Pele
0
2
3
0.75
W
Kukulkan
Free_Gravy21
Kukulkan
1
3
6
1.33
L
10
5
0
2
L
Merlin
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
21,709
31,908
Taken
22,979
19,838
Mitigated
8,457
10,316
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,906
1,670
0
2,315
9,631
3,504
780
2,528
7,103
0
27,058
W
King Arthur
 
King Arthur
8,662
1,266
0
5,625
15,215
13,850
534
6,724
8,491
0
39,997
L
Pele
 
Pele
119
60
0
0
2,887
853
0
1,351
1,536
0
1,231
W
Kukulkan
Free_Gravy21
Kukulkan
7,881
346
266
2,110
7,062
2,484
492
1,528
5,534
54,414
0
L
11,134
3,778
0
782
11,700
4,619
0
3,581
7,939
0
44,621
L
Merlin
10,456
1,146
0
712
8,392
2,985
0
2,953
5,439
36,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
29,271
177
Minions Killed
114
0
Camps Cleared
0
864,790
Distance Traveled
575,728
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,286
643
43
3
0
254,653
2
W
King Arthur
11,678
730
49
3
0
314,491
3
L
Pele
7,996
500
2
0
0
83,710
1
W
Kukulkan
10,346
647
85
5
0
295,646
2
L
Loki
11,540
721
54
3
0
278,793
5
L
Merlin
9,735
608
58
4
0
213,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role