Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArsenicLlama
Artemis
Level 121
God Stats
0W - 1L
1,590 SR
Queue Stats
170W - 161L
1,502 Elo+
Party 1
Merlin
Merlin
Shadow Chapel
Merlin
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 116L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
iTz TeXuZ
Ne Zha
Level 127
God Stats
0W - 2L
1,522 SR
Queue Stats
79W - 65L
1,604 Elo+
Party 1
Janus
Janus
x SlenderMan xi
Janus
Level 149
God Stats
6W - 5L
1,509 SR
Queue Stats
141W - 130L
1,477 Elo+
Party 1
Team Averages
Level 134
1,524 SR
1,517 Elo+

VS

Team Averages
Level 111
1,606 SR
1,484 Elo+
Rama
Rama
IAmTinySmaug
Rama
Level 159
God Stats
7W - 2L
1,579 SR
Queue Stats
256W - 216L
1,546 Elo+
Solo
Ra
Ra
ShadowofRazgriz
Ra
Level 87
God Stats
2W - 1L
1,827 SR
Queue Stats
239W - 241L
1,592 Elo+
Party 2
Cerberus
Cerberus
boowaski
Cerberus
Level 122
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 3L
1,509 Elo+
Solo
Vulcan
Vulcan
iJoyfuI
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,186 Elo+
Solo
Bellona
Bellona
ladS_Savunya
Bellona
Level 69
God Stats
7W - 3L
1,428 SR
Queue Stats
328W - 310L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 11 / 19
12,668
551
6,595
34,055
40,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ArsenicLlama
Artemis
20
3 / 8 / 14
13,738
597
13,823
22,814
9,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 3 / 7
17,883
778
45,793
28,133
13,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
iTz TeXuZ
Ne Zha
20
4 / 9 / 14
13,683
595
19,272
25,858
11,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 14
14,817
644
32,350
21,169
9,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 15
17,113
744
25,050
17,204
7,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 5 / 28
14,730
640
27,502
25,583
12,363
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
boowaski
Cerberus
20
8 / 7 / 24
15,499
674
20,452
38,135
49,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
iJoyfuI
Vulcan
20
9 / 4 / 16
14,864
646
32,155
15,231
5,896
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
ladS_Savunya
Bellona
20
5 / 7 / 23
14,424
627
17,571
33,007
35,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
142
25
Kills
36
36
Deaths
25
68
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
11
19
0.86
L
Artemis
ArsenicLlama
Artemis
3
8
14
1.25
W
11
2
15
9.25
L
14
3
7
5.83
W
3
5
28
3.4
W
Cerberus
boowaski
Cerberus
8
7
24
2.86
W
Vulcan
iJoyfuI
Vulcan
9
4
16
4.25
L
Ne Zha
iTz TeXuZ
Ne Zha
4
9
14
1.22
W
Bellona
ladS_Savunya
Bellona
5
7
23
2.36
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,833
Damage
122,730
132,029
Taken
129,160
83,847
Mitigated
110,968
53,222
Healing
61,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,595
1,048
12,545
5,973
34,055
40,268
85
21,580
12,475
9,603
0
L
Artemis
ArsenicLlama
Artemis
13,823
4,685
3,052
3,216
22,814
9,550
2,299
16,734
6,080
0
34,710
W
25,050
18,462
1,063
4,270
17,204
7,371
3,095
11,282
5,922
0
55,421
L
45,793
1,745
3,626
7,146
28,133
13,541
771
14,269
13,864
103,864
0
W
27,502
1,341
20,810
12,157
25,583
12,363
819
18,128
7,455
76,689
0
W
Cerberus
boowaski
Cerberus
20,452
183
1,013
8,649
38,135
49,363
105
24,970
13,165
32,621
0
W
Vulcan
iJoyfuI
Vulcan
32,155
14,524
3,031
934
15,231
5,896
727
10,338
4,893
61,102
0
L
Ne Zha
iTz TeXuZ
Ne Zha
19,272
4,021
2,528
4,009
25,858
11,344
1,165
15,330
10,528
0
31,948
W
Bellona
ladS_Savunya
Bellona
17,571
5,530
2,595
7,432
33,007
35,975
589
20,020
12,987
0
33,586
L
32,350
1,631
4,482
6,645
21,169
9,144
339
12,196
8,973
72,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,789
Gold Earned
76,630
282
Minions Killed
297
0
Camps Cleared
0
1,964,721
Distance Traveled
2,051,550
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,668
551
8
0
0
369,117
0
L
Artemis
13,738
597
43
2
0
359,804
1
W
Rama
17,113
744
91
4
0
423,168
7
L
Merlin
17,883
778
127
6
0
427,920
2
W
Ra
14,730
640
83
4
0
436,581
2
W
Cerberus
15,499
674
46
2
0
407,472
4
W
Vulcan
14,864
646
50
2
0
405,439
1
L
Ne Zha
13,683
595
16
1
0
397,940
2
W
Bellona
14,424
627
27
1
0
378,890
1
L
Janus
14,817
644
88
4
0
409,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role