Player Matchup

King Arthur
King Arthur
Fjorka
King Arthur
Level 60
God Stats
0W - 1L
1,440 SR
Queue Stats
7W - 7L
1,379 Elo+
Party 1
Artemis
Artemis
HardStorm
Artemis
Level 82
God Stats
0W - 1L
1,458 SR
Queue Stats
7W - 7L
1,152 Elo+
Party 1
Merlin
Merlin
kholekthor
Merlin
Level 41
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Team Averages
Level 61
1,541 SR
1,316 Elo+

VS

Team Averages
Level 85
1,614 SR
1,631 Elo+
Kuzenbo
Kuzenbo
DishyPlush
Kuzenbo
Level 113
God Stats
2W - 0L
1,737 SR
Queue Stats
93W - 66L
1,656 Elo+
Solo
Ra
Ra
Mangdon04
Ra
Level 52
God Stats
2W - 6L
1,353 SR
Queue Stats
72W - 50L
1,608 Elo+
Party 2
Osiris
Osiris
OVERLORD02
Osiris
Level 89
God Stats
1W - 2L
1,753 SR
Queue Stats
77W - 60L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fjorka
King Arthur
17
2 / 2 / 5
13,447
560
12,542
23,319
36,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
HardStorm
Artemis
17
2 / 6 / 4
13,616
567
14,765
17,514
6,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
kholekthor
Merlin
18
5 / 3 / 2
14,319
597
24,209
15,944
6,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DishyPlush
Kuzenbo
20
3 / 1 / 8
15,186
633
17,010
21,994
36,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 6
13,505
563
10,454
12,519
5,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
OVERLORD02
Osiris
19
7 / 4 / 2
15,721
655
22,206
24,742
16,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
11
11
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DishyPlush
Kuzenbo
3
1
8
7
L
King Arthur
Fjorka
King Arthur
2
2
5
2.25
L
Artemis
HardStorm
Artemis
2
6
4
0.67
W
1
4
6
1
W
Osiris
OVERLORD02
Osiris
7
4
2
2
L
Merlin
kholekthor
Merlin
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,516
Damage
49,670
56,777
Taken
59,255
49,559
Mitigated
58,098
15,881
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DishyPlush
Kuzenbo
17,010
3,945
0
4,633
21,994
36,592
769
7,644
14,350
89,094
1,501
L
King Arthur
Fjorka
King Arthur
12,542
450
462
4,271
23,319
36,002
192
12,019
11,300
278
60,401
L
Artemis
HardStorm
Artemis
14,765
6,470
0
4,913
17,514
6,989
809
8,328
9,186
0
72,315
W
10,454
991
10,723
3,621
12,519
5,253
68
5,442
7,077
73,817
0
W
Osiris
OVERLORD02
Osiris
22,206
7,754
0
4,040
24,742
16,253
1,626
11,433
13,309
0
74,157
L
Merlin
kholekthor
Merlin
24,209
1,148
118
6,117
15,944
6,568
0
6,160
9,784
94,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
44,412
301
Minions Killed
272
0
Camps Cleared
0
1,206,457
Distance Traveled
1,328,179
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,186
633
91
4
0
443,765
4
L
King Arthur
13,447
560
71
3
0
402,788
2
L
Artemis
13,616
567
124
5
0
380,239
0
W
Ra
13,505
563
108
5
0
419,823
4
W
Osiris
15,721
655
73
3
0
464,591
2
L
Merlin
14,319
597
106
4
0
423,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role