Player Matchup

Merlin
Merlin
NightDoctor103
Merlin
Level 8
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Persephone
Persephone
Ramsde2211
Persephone
Level 14
God Stats
0W - 4L
1,229 SR
Queue Stats
3W - 15L
1,094 Elo+
Solo
Artemis
Artemis
XD The Doctor
Artemis
Level 63
God Stats
1W - 1L
1,760 SR
Queue Stats
6W - 9L
1,327 Elo+
Party 2
Team Averages
Level 28
1,533 SR
1,226 Elo+

VS

Team Averages
Level 20
1,387 SR
1,226 Elo+
Hades
Hades
LGBTQtraindriver
Hades
Level 21
God Stats
29W - 30L
1,473 SR
Queue Stats
29W - 39L
1,370 Elo+
Party 1
Ymir
Ymir
TruckDriverJan
Ymir
Level 12
God Stats
2W - 3L
1,218 SR
Queue Stats
66W - 81L
975 Elo+
Party 1
Merlin
Merlin
TwIn_655
Merlin
Level 28
God Stats
10W - 6L
1,469 SR
Queue Stats
73W - 67L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,737
582
6,476
11,104
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Ramsde2211
Persephone
13
3 / 7 / 2
10,145
676
10,282
11,045
3,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
3 / 7 / 3
10,571
705
13,479
12,655
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 6
12,289
819
11,071
13,884
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 16
10,266
684
1,388
14,025
11,062
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
TwIn_655
Merlin
15
6 / 3 / 14
11,005
734
15,243
11,320
3,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
21
21
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
L
0
7
3
0.21
L
Persephone
Ramsde2211
Persephone
3
7
2
0.57
W
2
2
16
5
W
Merlin
TwIn_655
Merlin
6
3
14
4.33
L
Artemis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
27,702
34,804
Taken
39,229
12,522
Mitigated
22,478
5,081
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,071
86
1,285
4,875
13,884
7,559
1,467
5,318
8,566
52,294
0
L
6,476
1,045
0
1,615
11,104
4,081
0
8,732
2,372
32,846
0
L
Persephone
Ramsde2211
Persephone
10,282
937
0
1,204
11,045
3,881
0
9,327
1,718
30,948
0
W
1,388
70
0
207
14,025
11,062
369
6,548
7,477
11,416
0
W
Merlin
TwIn_655
Merlin
15,243
1,029
0
2,474
11,320
3,857
1,130
4,945
6,375
52,232
0
L
Artemis
13,479
6,084
625
1,637
12,655
4,560
384
9,823
2,832
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
33,560
135
Minions Killed
162
0
Camps Cleared
0
670,482
Distance Traveled
714,464
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,289
819
88
6
0
247,107
0
L
Merlin
8,737
582
37
2
0
234,277
0
L
Persephone
10,145
676
38
3
0
222,273
0
W
Ymir
10,266
684
6
0
0
212,898
0
W
Merlin
11,005
734
68
5
0
254,459
0
L
Artemis
10,571
705
60
4
0
213,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role