Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
13W - 6L
1,588 SR
Queue Stats
61W - 70L
1,378 Elo+
Party 2
Bacchus
Bacchus
KUSHCLOUDED420
Bacchus
Level 38
God Stats
9W - 8L
1,711 SR
Queue Stats
109W - 114L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
NUG Safrin
Ne Zha
Level 29
God Stats
3W - 3L
1,407 SR
Queue Stats
29W - 18L
1,435 Elo+
Solo
Hou Yi
Hou Yi
moldynutstubble
Hou Yi
Level 29
God Stats
24W - 25L
1,933 SR
Queue Stats
332W - 364L
1,273 Elo+
Solo
Ymir
Ymir
x 903 Rice x
Ymir
Level 17
God Stats
2W - 1L
1,184 SR
Queue Stats
11W - 25L
1,161 Elo+
Party 2
Team Averages
Level 28
1,565 SR
1,317 Elo+

VS

Team Averages
Level 20
1,537 SR
1,283 Elo+
Skadi
Skadi
 
Skadi
Level 18
God Stats
14W - 9L
1,497 SR
Queue Stats
14W - 11L
1,280 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 12
God Stats
7W - 8L
1,649 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
K4V0Z-31
Ah Puch
Level 11
God Stats
1W - 3L
1,292 SR
Queue Stats
12W - 19L
1,157 Elo+
Solo
Cerberus
Cerberus
NightMexican753
Cerberus
Level 28
God Stats
1W - 2L
1,432 SR
Queue Stats
99W - 148L
1,176 Elo+
Solo
Bakasura
Bakasura
XxL_PaperPlanes
Bakasura
Level 29
God Stats
4W - 4L
1,815 SR
Queue Stats
102W - 129L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 6 / 10
11,289
470
13,744
15,796
4,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 6
10,589
441
12,474
15,589
19,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
NUG Safrin
Ne Zha
19
13 / 8 / 3
13,693
571
21,399
21,389
7,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 3 / 6
13,355
556
12,638
14,702
5,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 7 / 6
11,277
470
10,010
22,236
10,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 7 / 6
11,492
479
19,914
17,092
6,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
 
Erlang Shen
14
2 / 3 / 9
9,913
413
4,522
14,122
6,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
K4V0Z-31
Ah Puch
15
0 / 8 / 6
9,821
409
8,140
14,068
4,746
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
17
11 / 5 / 5
12,434
518
13,894
21,250
23,731
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
19
9 / 6 / 12
13,528
564
19,505
21,920
10,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
66
29
Kills
28
28
Deaths
29
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
10
1.5
L
Skadi
 
Skadi
6
7
6
1.29
L
Erlang Shen
 
Erlang Shen
2
3
9
2.17
L
Ah Puch
K4V0Z-31
Ah Puch
0
8
6
0.38
W
3
4
6
1.5
W
Ne Zha
NUG Safrin
Ne Zha
13
8
3
1.81
L
Cerberus
11
5
5
2.7
L
Bakasura
9
6
12
2.5
W
7
3
6
3.33
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,265
Damage
65,975
89,712
Taken
88,452
47,937
Mitigated
50,977
29,683
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,744
5,625
840
6,036
15,796
4,575
1,204
3,888
11,478
0
47,601
L
Skadi
 
Skadi
19,914
10,010
0
0
17,092
6,157
2,382
5,685
11,407
0
67,883
L
Erlang Shen
 
Erlang Shen
4,522
1,322
0
2,450
14,122
6,308
0
2,696
11,426
0
35,588
L
Ah Puch
K4V0Z-31
Ah Puch
8,140
1,052
0
1,231
14,068
4,746
1,409
2,978
11,090
32,957
0
W
12,474
668
555
1,466
15,589
19,854
469
3,849
10,858
40,910
0
W
Ne Zha
NUG Safrin
Ne Zha
21,399
10,604
245
8,832
21,389
7,343
914
3,570
17,734
0
80,579
L
Cerberus
13,894
1,984
453
5,418
21,250
23,731
0
6,948
14,302
36,392
0
L
Bakasura
19,505
14,370
0
7,009
21,920
10,035
0
4,177
17,743
0
77,045
W
12,638
6,319
135
7,353
14,702
5,671
1,943
2,479
12,015
0
86,717
W
10,010
3,188
0
4,221
22,236
10,494
896
8,248
13,988
58,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,203
Gold Earned
57,188
464
Minions Killed
369
0
Camps Cleared
0
2,072,753
Distance Traveled
2,061,152
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,289
470
68
3
0
395,258
3
L
Skadi
11,492
479
88
4
0
362,749
0
L
Erlang Shen
9,913
413
52
2
0
470,416
0
L
Ah Puch
9,821
409
51
2
0
287,673
1
W
Bacchus
10,589
441
60
3
0
492,632
6
W
Ne Zha
13,693
571
92
4
0
442,880
1
L
Cerberus
12,434
518
48
2
0
416,930
0
L
Bakasura
13,528
564
130
5
0
523,384
1
W
Hou Yi
13,355
556
146
6
0
370,404
0
W
Ymir
11,277
470
98
4
0
371,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role