Player Matchup

Bakasura
Bakasura
CajolingHarpy53
Bakasura
Level 65
God Stats
14W - 5L
1,637 SR
Queue Stats
109W - 86L
1,648 Elo+
Solo
Anhur
Anhur
Roboman505
Anhur
Level 45
God Stats
1W - 2L
1,364 SR
Queue Stats
46W - 33L
1,496 Elo+
Party 1
Sol
Sol
Stigrand
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,451 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,532 Elo+

VS

Team Averages
Level 60
1,412 SR
1,405 Elo+
Horus
Horus
EfrainRR19
Horus
Level 52
God Stats
8W - 11L
1,354 SR
Queue Stats
233W - 327L
1,355 Elo+
Party 2
Hachiman
Hachiman
ZuZuMon
Hachiman
Level 74
God Stats
109W - 134L
1,458 SR
Queue Stats
575W - 616L
1,521 Elo+
Solo
Ra
Ra
sirbozo28
Ra
Level 53
God Stats
6W - 9L
1,422 SR
Queue Stats
135W - 197L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 7 / 1
5,877
588
4,045
9,452
3,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
8
1 / 6 / 0
5,934
593
3,676
8,280
2,610
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,934
593
5,141
6,479
1,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
3 / 1 / 7
7,159
716
3,130
5,028
3,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
ZuZuMon
Hachiman
12
8 / 0 / 7
8,560
856
10,225
8,976
2,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
5 / 0 / 10
8,037
804
5,404
4,692
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
16
16
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
1
0.07
W
Horus
3
1
7
6.5
L
Anhur
1
6
0
0.17
L
0
3
1
0.17
W
Hachiman
ZuZuMon
Hachiman
8
0
7
11.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,862
Damage
18,759
24,211
Taken
18,696
7,570
Mitigated
7,786
2,035
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,045
2,937
0
1,382
9,452
3,028
0
1,366
8,086
0
16,179
W
Horus
3,130
876
526
1,309
5,028
3,661
0
1,181
3,715
0
13,993
L
Anhur
3,676
1,126
0
0
8,280
2,610
0
2,599
5,681
0
10,594
L
5,141
841
0
653
6,479
1,932
0
1,489
4,990
23,718
0
W
Hachiman
ZuZuMon
Hachiman
10,225
7,342
0
3,814
8,976
2,691
516
2,655
5,776
0
33,747
W
5,404
343
1,342
1,413
4,692
1,434
283
1,324
3,318
23,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,745
Gold Earned
23,756
75
Minions Killed
120
0
Camps Cleared
0
464,900
Distance Traveled
542,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,877
588
35
4
0
157,935
0
W
Horus
7,159
716
14
1
0
171,646
1
L
Anhur
5,934
593
12
1
0
149,581
0
L
Sol
5,934
593
28
3
0
157,384
2
W
Hachiman
8,560
856
55
6
0
174,532
0
W
Ra
8,037
804
51
5
0
196,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role