Player Matchup

Jormungandr
Jormungandr
CalypsoShark
Jormungandr
Level 28
God Stats
3W - 5L
1,318 SR
Queue Stats
12W - 16L
1,332 Elo+
Party 1
Scylla
Scylla
HoloTheWolfy
Scylla
Level 26
God Stats
5W - 6L
1,714 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
bloodjal
Cernunnos
Level 50
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 1
Team Averages
Level 35
1,509 SR
1,401 Elo+

VS

Team Averages
Level 22
1,387 SR
1,249 Elo+
Pele
Pele
Lwge
Pele
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
61W - 55L
1,242 Elo+
Party 2
Neith
Neith
Nagell15
Neith
Level 28
God Stats
59W - 100L
1,395 SR
Queue Stats
75W - 147L
1,264 Elo+
Solo
Heimdallr
Heimdallr
SavGod
Heimdallr
Level 8
God Stats
21W - 24L
1,267 SR
Queue Stats
124W - 108L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalypsoShark
Jormungandr
18
6 / 5 / 3
14,374
625
12,622
17,265
25,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
16
2 / 8 / 4
13,352
581
13,341
16,336
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
bloodjal
Cernunnos
16
2 / 3 / 5
13,106
570
10,006
13,864
5,983
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lwge
Pele
19
12 / 2 / 3
15,624
679
25,131
22,844
7,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Nagell15
Neith
14
0 / 3 / 5
12,712
553
3,342
7,627
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
SavGod
Heimdallr
18
3 / 5 / 12
14,528
632
11,738
14,682
4,872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
15
16
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CalypsoShark
Jormungandr
6
5
3
1.5
L
Scylla
2
8
4
0.5
W
Pele
Lwge
Pele
12
2
3
6.75
W
Neith
Nagell15
Neith
0
3
5
0.83
W
Heimdallr
SavGod
Heimdallr
3
5
12
1.8
L
Cernunnos
bloodjal
Cernunnos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
40,211
47,465
Taken
45,153
35,136
Mitigated
14,437
9,288
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CalypsoShark
Jormungandr
12,622
1,945
510
3,259
17,265
25,253
252
0
17,265
54,752
0
L
Scylla
13,341
282
624
2,408
16,336
3,900
252
0
16,334
55,033
0
W
Pele
Lwge
Pele
25,131
3,420
0
9,509
22,844
7,690
2,414
12,260
10,584
0
76,156
W
Neith
Nagell15
Neith
3,342
789
135
2,694
7,627
1,875
162
4,055
3,572
0
54,370
W
Heimdallr
SavGod
Heimdallr
11,738
5,589
0
307
14,682
4,872
1,229
9,788
4,894
0
65,706
L
Cernunnos
bloodjal
Cernunnos
10,006
4,586
0
2,487
13,864
5,983
417
16
13,848
0
54,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
42,864
182
Minions Killed
230
0
Camps Cleared
0
1,070,364
Distance Traveled
1,072,751
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,374
625
58
3
0
368,015
3
L
Scylla
13,352
581
64
3
0
383,170
3
W
Pele
15,624
679
76
3
0
452,149
1
W
Neith
12,712
553
75
3
0
237,565
3
W
Heimdallr
14,528
632
79
3
0
383,037
0
L
Cernunnos
13,106
570
60
3
0
319,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role