Player Matchup

Rama
Rama
Argadrenon
Rama
Level 11
God Stats
8W - 4L
1,500 SR
Queue Stats
45W - 39L
1,273 Elo+
Party 2
Nemesis
Nemesis
ROCKETxRACCOON9
Nemesis
Level 17
God Stats
1W - 3L
1,297 SR
Queue Stats
90W - 93L
1,146 Elo+
Party 1
Hel
Hel
SolarMonster415
Hel
Level 17
God Stats
1W - 1L
1,760 SR
Queue Stats
62W - 71L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
XxAntonioxX3
Ah Puch
Level 17
God Stats
17W - 16L
1,380 SR
Queue Stats
54W - 68L
1,145 Elo+
Party 1
Cerberus
Cerberus
maggmiguel2801
Cerberus
Level 17
God Stats
3W - 4L
1,114 SR
Queue Stats
106W - 105L
1,016 Elo+
Party 2
Team Averages
Level 16
1,410 SR
1,182 Elo+

VS

Team Averages
Level 20
1,375 SR
1,184 Elo+
Bellona
Bellona
Gopher Booty
Bellona
Level 20
God Stats
4W - 4L
1,307 SR
Queue Stats
138W - 182L
1,145 Elo+
Party 3
Camazotz
Camazotz
Red Poison Frog
Camazotz
Level 28
God Stats
33W - 36L
1,473 SR
Queue Stats
61W - 72L
1,284 Elo+
Party 3
Thor
Thor
SilliestCoder86
Thor
Level 13
God Stats
2W - 1L
1,133 SR
Queue Stats
3W - 4L
846 Elo+
Party 3
Merlin
Merlin
Veenar
Merlin
Level 28
God Stats
14W - 12L
1,464 SR
Queue Stats
202W - 209L
1,440 Elo+
Party 3
Ganesha
Ganesha
isouare
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 5 / 4
16,911
650
42,427
25,357
8,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 4
10,315
397
2,682
9,869
3,087
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 2
9,602
369
3,601
10,902
3,647
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
XxAntonioxX3
Ah Puch
13
2 / 6 / 2
9,563
368
6,526
10,927
2,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
17
5 / 5 / 18
13,090
503
11,268
22,951
9,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gopher Booty
Bellona
18
4 / 6 / 1
13,112
504
7,552
21,918
18,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
20
6 / 7 / 4
14,583
561
14,665
26,636
10,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 15 / 6
10,837
417
6,951
21,079
6,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Veenar
Merlin
20
10 / 2 / 4
16,229
624
26,935
13,991
6,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
isouare
Ganesha
16
1 / 8 / 4
12,854
494
3,829
20,175
13,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
37
Kills
22
22
Deaths
38
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
29
5
4
6.2
W
Bellona
Gopher Booty
Bellona
4
6
1
0.75
L
1
1
4
3
W
Camazotz
6
7
4
1.14
W
1
15
6
0.27
L
0
5
2
0.2
W
Merlin
Veenar
Merlin
10
2
4
6
L
Ah Puch
XxAntonioxX3
Ah Puch
2
6
2
0.5
W
Ganesha
isouare
Ganesha
1
8
4
0.38
L
Cerberus
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,504
Damage
59,932
80,006
Taken
103,799
28,061
Mitigated
56,092
29,448
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42,427
35,601
423
11,080
25,357
8,544
1,578
10,439
14,918
0
118,668
W
Bellona
Gopher Booty
Bellona
7,552
2,034
0
2,953
21,918
18,370
2,033
8,153
13,765
0
52,752
L
2,682
1,854
0
2,913
9,869
3,087
140
2,265
7,604
0
51,416
W
Camazotz
14,665
7,919
0
13,119
26,636
10,603
3,627
5,777
19,851
0
114,478
W
6,951
2,189
0
1,301
21,079
6,755
0
2,729
17,380
0
28,502
L
3,601
124
1,951
4,055
10,902
3,647
273
6,956
3,946
37,492
0
W
Merlin
Veenar
Merlin
26,935
2,124
0
3,675
13,991
6,629
4,622
4,664
9,327
105,236
0
L
Ah Puch
XxAntonioxX3
Ah Puch
6,526
1,241
117
1,320
10,927
2,932
682
3,907
7,020
31,312
0
W
Ganesha
isouare
Ganesha
3,829
713
0
4,222
20,175
13,735
1,509
3,829
16,346
31,960
0
L
Cerberus
11,268
1,806
0
7,589
22,951
9,851
481
7,197
15,754
39,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,481
Gold Earned
67,615
431
Minions Killed
469
0
Camps Cleared
0
1,640,626
Distance Traveled
2,218,350
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,911
650
163
6
0
423,383
0
W
Bellona
13,112
504
82
3
0
495,134
0
L
Nemesis
10,315
397
94
4
0
319,922
0
W
Camazotz
14,583
561
161
6
0
425,711
0
W
Thor
10,837
417
48
2
0
450,399
0
L
Hel
9,602
369
73
3
0
272,364
6
W
Merlin
16,229
624
163
6
0
430,350
2
L
Ah Puch
9,563
368
49
2
0
236,519
0
W
Ganesha
12,854
494
15
1
0
416,756
0
L
Cerberus
13,090
503
52
2
0
388,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role