Player Matchup

Merlin
Merlin
LordSpankyj
Merlin
Level 37
God Stats
0W - 6L
1,293 SR
Queue Stats
8W - 16L
1,155 Elo+
Party 2
Chaac
Chaac
Penerecto_69
Chaac
Level 18
God Stats
0W - 2L
1,673 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
carloslarroza
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
913 Elo+
Party 2
Team Averages
Level 28
1,489 SR
1,189 Elo+

VS

Team Averages
Level 48
1,589 SR
1,445 Elo+
Jormungandr
Jormungandr
KingConquer 94
Jormungandr
Level 99
God Stats
2W - 3L
1,303 SR
Queue Stats
170W - 146L
1,419 Elo+
Party 1
Neith
Neith
SlimyChief52916
Neith
Level 15
God Stats
5W - 5L
1,862 SR
Queue Stats
70W - 56L
1,484 Elo+
Solo
Sol
Sol
slayer931
Sol
Level 29
God Stats
37W - 20L
1,601 SR
Queue Stats
72W - 63L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 7 / 5
10,769
769
11,622
11,924
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 9 / 8
9,385
670
8,064
17,759
8,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
13
3 / 5 / 7
9,728
695
7,427
12,437
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingConquer 94
Jormungandr
13
6 / 2 / 13
10,971
784
8,556
12,650
10,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 3 / 9
10,778
770
10,179
10,856
3,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 6 / 10
11,225
802
14,468
13,897
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
21
21
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KingConquer 94
Jormungandr
6
2
13
6.25
L
Merlin
6
7
5
1.21
L
2
9
8
0.67
W
8
3
9
4.17
L
Artemis
3
5
7
1.3
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
33,203
42,120
Taken
37,403
18,503
Mitigated
18,542
5,788
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KingConquer 94
Jormungandr
8,556
2,603
0
2,915
12,650
10,251
110
3,050
9,600
39,251
0
L
Merlin
11,622
1,042
0
801
11,924
4,641
0
7,461
4,463
30,347
0
L
8,064
1,737
0
1,055
17,759
8,982
0
7,809
9,950
0
20,730
W
10,179
6,018
636
4,454
10,856
3,964
1,340
5,275
5,581
0
30,702
L
Artemis
7,427
3,256
682
3,250
12,437
4,880
0
7,766
4,671
0
31,743
W
14,468
2,872
0
5,936
13,897
4,327
2,108
3,391
10,506
56,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
32,974
101
Minions Killed
156
0
Camps Cleared
0
701,808
Distance Traveled
705,791
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,971
784
45
3
0
246,626
2
L
Merlin
10,769
769
35
3
0
247,173
2
L
Chaac
9,385
670
24
2
0
223,826
0
W
Neith
10,778
770
35
3
0
223,222
0
L
Artemis
9,728
695
42
3
0
230,809
1
W
Sol
11,225
802
76
5
0
235,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role