Player Matchup

Ra
Ra
 
Ra
Level 38
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 20L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 21
God Stats
18W - 17L
1,500 SR
Queue Stats
103W - 135L
1,183 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 21
God Stats
4W - 5L
1,223 SR
Queue Stats
96W - 132L
1,237 Elo+
Party 2
Bellona
Bellona
EGYPTS_PHARAOH
Bellona
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 11L
1,232 Elo+
Solo
Jing Wei
Jing Wei
KingCumvin
Jing Wei
Level 22
God Stats
19W - 18L
1,526 SR
Queue Stats
76W - 78L
1,319 Elo+
Solo
Team Averages
Level 22
1,350 SR
1,257 Elo+

VS

Team Averages
Level 21
1,494 SR
1,263 Elo+
Anhur
Anhur
Bubby 2016
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
BuildingTable4
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 109L
1,147 Elo+
Solo
Medusa
Medusa
H0LYRedeemer
Medusa
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 23L
1,272 Elo+
Party 1
Chang'e
Chang'e
QuickJoey3978
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,326 Elo+
Solo
Yemoja
Yemoja
iiTerpswag xZ
Yemoja
Level 24
God Stats
17W - 16L
1,469 SR
Queue Stats
48W - 52L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
2 / 5 / 16
16,979
894
36,985
21,033
7,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
 
Baron Samedi
20
4 / 3 / 13
17,105
900
28,259
19,214
8,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
20
4 / 6 / 14
17,449
918
27,372
23,107
7,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 9 / 6
14,181
746
4,535
25,741
9,521
Jing Wei
KingCumvin
Jing Wei
20
13 / 14 / 5
18,839
992
49,029
39,875
10,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 7 / 17
17,172
904
26,735
34,079
21,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 13
15,862
835
9,619
38,657
22,309
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
20
19 / 4 / 10
19,849
1,045
31,109
26,525
12,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
20
3 / 1 / 24
17,033
896
21,521
30,324
40,613
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 1 / 20
19,900
1,047
33,563
24,453
33,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
121
23
Kills
37
37
Deaths
23
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
16
2
L
Baron Samedi
 
Baron Samedi
4
3
13
3.5
L
Artemis
 
Artemis
4
6
14
1.83
W
Anhur
7
7
17
2.21
W
3
10
13
0.95
L
0
9
6
0.33
W
Medusa
19
4
10
6
L
Jing Wei
KingCumvin
Jing Wei
13
14
5
1.11
W
Chang'e
3
1
24
15
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,180
Damage
122,547
128,970
Taken
154,038
44,286
Mitigated
130,677
32,670
Healing
32,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
36,985
414
11,420
5,599
21,033
7,768
0
9,962
11,071
100,365
0
L
Baron Samedi
 
Baron Samedi
28,259
372
5,781
2,552
19,214
8,192
0
8,582
10,632
50,002
0
L
Artemis
 
Artemis
27,372
17,890
0
0
23,107
7,894
0
12,586
10,521
0
60,291
W
Anhur
26,735
18,226
0
1,396
34,079
21,848
0
16,183
17,896
0
50,968
W
9,619
1,054
5,267
3,876
38,657
22,309
0
14,030
24,627
0
20,777
L
4,535
417
0
75
25,741
9,521
0
9,059
16,682
0
6,884
W
Medusa
31,109
13,931
0
1,643
26,525
12,645
0
10,683
15,842
0
37,119
L
Jing Wei
KingCumvin
Jing Wei
49,029
45,200
0
7,243
39,875
10,911
0
14,895
24,980
0
76,858
W
Chang'e
21,521
1,716
8,192
8,786
30,324
40,613
0
15,684
14,640
53,336
0
W
33,563
3,679
2,599
359
24,453
33,262
0
8,664
15,789
106,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,553
Gold Earned
89,816
358
Minions Killed
317
8
Camps Cleared
4
1,641,037
Distance Traveled
1,609,418
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,979
894
179
9
4
383,731
1
L
Baron Samedi
17,105
900
57
3
1
361,174
0
L
Artemis
17,449
918
75
4
1
305,674
0
W
Anhur
17,172
904
58
3
1
272,697
3
W
Guan Yu
15,862
835
24
1
1
304,364
1
L
Bellona
14,181
746
1
0
1
268,092
1
W
Medusa
19,849
1,045
11
1
0
326,691
0
L
Jing Wei
18,839
992
46
2
1
322,366
1
W
Chang'e
17,033
896
66
3
1
360,970
0
W
Yemoja
19,900
1,047
158
8
1
344,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role