Player Matchup

Nike
Nike
Hydrazax
Nike
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 70L
1,559 Elo+
Solo
Hachiman
Hachiman
MikeHockuslong
Hachiman
Level 140
God Stats
3W - 2L
1,662 SR
Queue Stats
201W - 205L
1,560 Elo+
Solo
Rama
Rama
Turtleswithhats
Rama
Level 100
God Stats
2W - 2L
1,486 SR
Queue Stats
450W - 453L
1,592 Elo+
Solo
Thoth
Thoth
maj1cbeasty
Thoth
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
149W - 116L
1,645 Elo+
Solo
Achilles
Achilles
vChango
Achilles
Level 126
God Stats
8W - 9L
1,162 SR
Queue Stats
539W - 524L
1,645 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,600 Elo+

VS

Team Averages
Level 138
1,761 SR
1,659 Elo+
Cerberus
Cerberus
One of Evil
Cerberus
Level 138
God Stats
5W - 1L
1,967 SR
Queue Stats
162W - 125L
1,679 Elo+
Solo
Chernobog
Chernobog
Sauria Rex
Chernobog
Level 153
God Stats
4W - 4L
1,924 SR
Queue Stats
255W - 272L
1,597 Elo+
Solo
Chaac
Chaac
TheHOLEFACEDone
Chaac
Level 154
God Stats
2W - 3L
1,798 SR
Queue Stats
174W - 150L
1,677 Elo+
Party 1
Ymir
Ymir
dankydarooster
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,555 Elo+
Party 1
Sobek
Sobek
purplehaze786
Sobek
Level 140
God Stats
0W - 1L
1,618 SR
Queue Stats
17W - 11L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 7 / 17
13,642
718
14,182
35,763
31,826
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
20
5 / 6 / 22
13,927
733
28,291
22,207
8,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 6 / 17
13,651
718
17,696
20,237
8,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 4 / 15
17,141
902
50,549
17,937
6,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
vChango
Achilles
20
5 / 10 / 13
13,214
695
12,275
30,510
42,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
One of Evil
Cerberus
20
9 / 5 / 18
13,391
705
27,934
31,211
31,087
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Sauria Rex
Chernobog
20
9 / 7 / 16
14,837
781
32,624
21,779
7,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 8 / 13
14,453
761
25,669
29,263
42,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 7 / 20
11,686
615
8,828
24,953
18,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 9 / 13
13,237
697
16,770
31,371
32,443
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
112
36
Kills
32
33
Deaths
36
84
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nike
7
7
17
2.21
W
Hachiman
5
6
22
2.67
L
Cerberus
One of Evil
Cerberus
9
5
18
3.6
L
Chernobog
Sauria Rex
Chernobog
9
7
16
2.43
L
9
8
13
1.94
W
4
6
17
2.08
L
1
7
20
1.57
W
15
4
15
5.63
L
4
9
13
1.17
W
Achilles
vChango
Achilles
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,993
Damage
111,825
126,654
Taken
138,577
97,820
Mitigated
132,569
49,360
Healing
50,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
14,182
1,715
4,313
12,804
35,763
31,826
545
12,726
23,037
0
26,505
W
Hachiman
28,291
17,057
2,141
6,710
22,207
8,571
3,876
9,500
12,707
0
59,004
L
Cerberus
One of Evil
Cerberus
27,934
1,081
3,937
12,587
31,211
31,087
653
8,878
22,333
51,279
0
L
Chernobog
Sauria Rex
Chernobog
32,624
18,230
2,711
5,366
21,779
7,798
2,334
7,778
14,001
0
55,936
L
25,669
2,749
2,621
10,329
29,263
42,532
841
9,125
20,138
731
53,776
W
17,696
14,172
3,225
4,579
20,237
8,235
1,179
9,110
11,127
0
31,317
L
8,828
409
2,382
2,993
24,953
18,709
0
12,861
12,092
17,759
0
W
50,549
3,033
4,355
6,751
17,937
6,961
2,007
9,256
8,681
88,901
0
L
16,770
929
1,907
5,353
31,371
32,443
192
11,907
19,464
32,526
0
W
Achilles
vChango
Achilles
12,275
2,444
654
3,828
30,510
42,227
35
13,579
16,931
0
18,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,575
Gold Earned
67,604
208
Minions Killed
235
0
Camps Cleared
0
1,680,595
Distance Traveled
1,603,071
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,642
718
21
1
0
353,573
2
W
Hachiman
13,927
733
63
3
0
342,714
1
L
Cerberus
13,391
705
76
4
0
356,065
2
L
Chernobog
14,837
781
60
3
0
291,359
2
L
Chaac
14,453
761
62
3
0
315,753
2
W
Rama
13,651
718
33
2
0
311,927
1
L
Ymir
11,686
615
15
1
0
324,824
2
W
Thoth
17,141
902
83
4
0
383,824
1
L
Sobek
13,237
697
22
1
0
315,070
1
W
Achilles
13,214
695
8
0
0
288,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role