Player Matchup

King Arthur
King Arthur
Bigchin30
King Arthur
Level 85
God Stats
4W - 2L
1,397 SR
Queue Stats
136W - 150L
1,345 Elo+
Party 2
Sobek
Sobek
MightyLids09
Sobek
Level 18
God Stats
4W - 3L
1,473 SR
Queue Stats
63W - 59L
1,291 Elo+
Solo
Fenrir
Fenrir
ScamsLikely
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 61L
1,203 Elo+
Solo
Merlin
Merlin
Sturdy_Pecks
Merlin
Level 19
God Stats
6W - 2L
1,581 SR
Queue Stats
55W - 43L
1,202 Elo+
Solo
Skadi
Skadi
nvandego
Skadi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,549 Elo+
Party 2
Team Averages
Level 29
1,490 SR
1,318 Elo+

VS

Team Averages
Level 20
1,655 SR
1,225 Elo+
Izanami
Izanami
Clapz lol5868
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,055 Elo+
Party 1
Ra
Ra
HarmonicLyrik69
Ra
Level 16
God Stats
1W - 2L
1,847 SR
Queue Stats
7W - 11L
1,146 Elo+
Party 1
Chang'e
Chang'e
Whinyoo
Chang'e
Level 23
God Stats
0W - 5L
1,506 SR
Queue Stats
1W - 8L
1,222 Elo+
Party 1
Ymir
Ymir
Yoshikazuko
Ymir
Level 27
God Stats
0W - 1L
1,777 SR
Queue Stats
36W - 34L
1,436 Elo+
Solo
Hades
Hades
aNormalHuman509
Hades
Level 27
God Stats
3W - 5L
1,646 SR
Queue Stats
21W - 43L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigchin30
King Arthur
20
15 / 7 / 19
15,495
620
26,412
27,750
46,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
10 / 6 / 17
15,251
610
14,018
31,070
37,888
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
15
0 / 13 / 12
11,183
447
5,720
20,421
8,272
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
19
9 / 4 / 17
13,384
535
30,107
15,262
6,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
nvandego
Skadi
20
18 / 5 / 6
16,026
641
25,671
17,369
7,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 16 / 13
11,046
442
10,887
24,317
7,267
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 13 / 7
9,468
379
10,224
17,934
9,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
Whinyoo
Chang'e
17
8 / 9 / 5
11,999
480
21,317
27,533
9,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 8 / 1
12,540
502
17,423
24,456
11,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
15 / 7 / 8
12,773
511
27,981
28,508
23,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
52
Kills
34
35
Deaths
53
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigchin30
King Arthur
15
7
19
3.5
L
Izanami
2
16
13
0.53
L
0
13
7
0.27
W
10
6
17
3.08
W
Fenrir
0
13
12
0.46
W
Merlin
9
4
17
4.38
L
Chang'e
Whinyoo
Chang'e
8
9
5
1.17
L
9
8
1
1.19
L
15
7
8
2.71
W
Skadi
nvandego
Skadi
18
5
6
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,928
Damage
87,832
111,872
Taken
122,748
106,272
Mitigated
61,256
21,527
Healing
32,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigchin30
King Arthur
26,412
4,154
0
7,075
27,750
46,912
835
20,588
7,162
0
66,231
L
Izanami
10,887
7,474
0
1,930
24,317
7,267
485
5,244
19,073
0
58,963
L
10,224
1,626
825
2,529
17,934
9,483
1,069
7,254
10,680
47,835
0
W
14,018
1,388
0
5,626
31,070
37,888
664
22,339
8,731
51,735
0
W
Fenrir
5,720
1,182
0
1,598
20,421
8,272
351
11,819
8,602
0
41,996
W
Merlin
30,107
1,673
0
1,500
15,262
6,043
746
10,916
4,346
95,676
0
L
Chang'e
Whinyoo
Chang'e
21,317
4,186
4,908
9,725
27,533
9,341
1,439
12,272
15,261
56,105
0
L
17,423
2,622
195
2,591
24,456
11,361
1,407
9,740
14,716
71,536
0
L
27,981
2,290
619
8,683
28,508
23,804
2,631
9,615
18,671
55,456
0
W
Skadi
nvandego
Skadi
25,671
16,257
1,118
4,610
17,369
7,157
12,307
11,283
6,086
0
111,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
57,826
481
Minions Killed
393
0
Camps Cleared
0
2,109,961
Distance Traveled
2,090,307
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,495
620
60
2
0
449,725
0
L
Izanami
11,046
442
66
3
0
363,091
1
L
Ra
9,468
379
63
3
0
464,594
0
W
Sobek
15,251
610
72
3
0
433,290
1
W
Fenrir
11,183
447
66
3
0
372,700
0
W
Merlin
13,384
535
120
5
0
450,153
3
L
Chang'e
11,999
480
61
2
0
405,679
1
L
Ymir
12,540
502
131
5
0
386,873
3
L
Hades
12,773
511
72
3
0
470,070
0
W
Skadi
16,026
641
163
7
0
404,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role