Player Matchup

Tyr
Tyr
TeuCUeMEU
Tyr
Level 17
God Stats
2W - 4L
1,294 SR
Queue Stats
28W - 26L
1,397 Elo+
Solo
Fenrir
Fenrir
decibes
Fenrir
Level 14
God Stats
3W - 3L
1,469 SR
Queue Stats
56W - 58L
1,435 Elo+
Solo
Ra
Ra
itsHappzy
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,032 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,288 Elo+

VS

Team Averages
Level 14
1,458 SR
1,395 Elo+
Olorun
Olorun
NaoSeiJogarConq
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,685 Elo+
Solo
Bakasura
Bakasura
felipe sp br282
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Fenrir
Fenrir
reboco-tombado
Fenrir
Level 18
God Stats
0W - 1L
1,375 SR
Queue Stats
5W - 23L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 10
10,557
754
8,941
9,927
7,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
decibes
Fenrir
14
9 / 1 / 8
11,276
805
12,257
11,910
4,461
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 4 / 8
9,986
713
8,781
7,112
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
10,906
779
9,014
12,633
4,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
12
1 / 7 / 3
8,674
620
3,583
14,075
10,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 9 / 5
9,472
677
3,441
14,088
6,819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
7
7
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
7
2
10
6
W
Fenrir
decibes
Fenrir
9
1
8
13
L
Bakasura
1
7
3
0.36
W
4
4
8
2
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
16,038
28,949
Taken
40,796
14,959
Mitigated
22,171
8,824
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,014
4,748
430
6,948
12,633
4,484
0
1,965
10,668
55,746
0
W
8,941
1,209
0
1,683
9,927
7,776
661
4,214
5,713
0
19,750
W
Fenrir
decibes
Fenrir
12,257
3,766
0
4,918
11,910
4,461
237
2,758
9,082
0
46,990
L
Bakasura
3,583
3,059
0
816
14,075
10,868
440
3,551
10,524
0
14,230
W
8,781
2,552
647
1,576
7,112
2,722
1,388
2,435
4,562
39,117
0
L
3,441
182
0
379
14,088
6,819
162
3,353
10,735
0
11,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
29,052
119
Minions Killed
108
0
Camps Cleared
0
765,015
Distance Traveled
598,256
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,906
779
62
4
0
201,971
3
W
Tyr
10,557
754
17
1
0
268,135
2
W
Fenrir
11,276
805
46
3
0
260,082
6
L
Bakasura
8,674
620
30
2
0
194,371
0
W
Ra
9,986
713
56
4
0
236,798
1
L
Fenrir
9,472
677
16
1
0
201,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role