Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 14
God Stats
6W - 7L
1,077 SR
Queue Stats
13W - 16L
1,234 Elo+
Solo
Merlin
Merlin
Ariekroman
Merlin
Level 8
God Stats
5W - 6L
1,367 SR
Queue Stats
15W - 13L
1,324 Elo+
Solo
Camazotz
Camazotz
Cesarthemarquez
Camazotz
Level 18
God Stats
1W - 4L
1,282 SR
Queue Stats
4W - 8L
1,241 Elo+
Party 2
Cerberus
Cerberus
ExcaliburUndead
Cerberus
Level 17
God Stats
2W - 3L
1,486 SR
Queue Stats
8W - 10L
1,350 Elo+
Party 2
Hel
Hel
moeria13090
Hel
Level 26
God Stats
4W - 4L
1,377 SR
Queue Stats
63W - 69L
1,331 Elo+
Solo
Team Averages
Level 17
1,318 SR
1,296 Elo+

VS

Team Averages
Level 17
1,528 SR
1,435 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,105 Elo+
Solo
Amaterasu
Amaterasu
AyyVee_
Amaterasu
Level 8
God Stats
6W - 2L
1,493 SR
Queue Stats
14W - 4L
1,489 Elo+
Party 1
Izanami
Izanami
DrissW_
Izanami
Level 27
God Stats
7W - 1L
1,854 SR
Queue Stats
30W - 16L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
IncelGohan
Kuzenbo
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 5L
1,592 Elo+
Party 1
Merlin
Merlin
WK TecnoSoBK
Merlin
Level 23
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
1 / 9 / 8
11,974
855
13,123
22,922
11,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ariekroman
Merlin
18
2 / 5 / 6
12,013
858
16,893
15,221
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
18
4 / 10 / 4
12,829
916
13,299
29,303
13,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
18
2 / 6 / 6
11,982
856
11,252
26,537
30,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 11 / 7
12,076
863
13,736
23,100
15,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 5 / 3
10,835
774
302
11,350
7,168
Amaterasu
AyyVee_
Amaterasu
20
4 / 1 / 26
13,545
968
16,045
24,044
20,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
DrissW_
Izanami
20
30 / 1 / 9
18,908
1,351
59,378
13,707
7,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
IncelGohan
Kuzenbo
20
4 / 1 / 26
14,807
1,058
15,727
17,497
28,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
20
3 / 3 / 21
13,910
994
19,162
10,102
4,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
11
Kills
41
41
Deaths
11
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
9
8
0.56
W
Bellona
 
Bellona
0
5
3
0.3
L
Merlin
Ariekroman
Merlin
2
5
6
1
W
Amaterasu
AyyVee_
Amaterasu
4
1
26
17
L
Camazotz
4
10
4
0.6
W
Izanami
DrissW_
Izanami
30
1
9
34.5
L
Cerberus
2
6
6
0.83
W
Kuzenbo
IncelGohan
Kuzenbo
4
1
26
17
W
Merlin
3
3
21
4.5
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
110,614
117,083
Taken
76,700
78,694
Mitigated
67,791
23,104
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,123
8,788
0
698
22,922
11,844
0
4,969
17,953
0
30,489
W
Bellona
 
Bellona
302
51
0
12
11,350
7,168
0
6,089
5,261
0
7,179
L
Merlin
Ariekroman
Merlin
16,893
658
398
878
15,221
7,311
0
2,868
12,353
34,615
0
W
Amaterasu
AyyVee_
Amaterasu
16,045
6,944
0
5,866
24,044
20,417
0
15,242
8,802
0
25,791
L
Camazotz
13,299
6,610
0
4,753
29,303
13,311
0
11,079
18,224
0
41,841
W
Izanami
DrissW_
Izanami
59,378
54,491
0
2,699
13,707
7,363
0
5,756
7,951
0
96,381
L
Cerberus
11,252
588
0
2,195
26,537
30,872
0
9,781
16,756
34,958
0
W
Kuzenbo
IncelGohan
Kuzenbo
15,727
5,712
0
303
17,497
28,207
0
9,819
7,678
24,501
0
W
Merlin
19,162
2,337
0
0
10,102
4,636
0
4,975
5,127
60,272
0
L
13,736
3,927
7,269
6,913
23,100
15,356
0
6,192
16,908
36,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
72,005
270
Minions Killed
242
3
Camps Cleared
6
986,748
Distance Traveled
1,187,081
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,974
855
40
3
0
172,941
3
W
Bellona
10,835
774
14
1
1
144,103
1
L
Merlin
12,013
858
40
3
0
140,097
0
W
Amaterasu
13,545
968
15
1
2
281,687
0
L
Camazotz
12,829
916
66
5
1
223,544
0
W
Izanami
18,908
1,351
96
7
3
239,526
0
L
Cerberus
11,982
856
58
4
1
257,235
0
W
Kuzenbo
14,807
1,058
23
2
0
298,079
0
W
Merlin
13,910
994
94
7
0
223,686
0
L
Hel
12,076
863
66
5
1
192,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role