Player Matchup

Hel
Hel
Hyeonmiyo
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
SleekVengeance
Awilix
Level 31
God Stats
27W - 12L
1,590 SR
Queue Stats
102W - 102L
1,192 Elo+
Party 3
Poseidon
Poseidon
Symrath
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
WarriorCowboy_YT
Chaac
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
233W - 252L
1,201 Elo+
Party 3
Nu Wa
Nu Wa
Yuh-Zu
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,518 SR
1,379 Elo+

VS

Team Averages
Level 11
1,437 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 59L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
15W - 13L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Ra
Ra
DrunkenBeaver1
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 58L
1,500 Elo+
Party 1
Fenrir
Fenrir
Happyhil
Fenrir
Level 7
God Stats
5W - 11L
1,264 SR
Queue Stats
78W - 70L
1,500 Elo+
Party 1
Artemis
Artemis
VDraGon231
Artemis
Level 25
God Stats
2W - 3L
1,421 SR
Queue Stats
12W - 7L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,660
541
4,174
7,718
1,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 3 / 3
11,206
700
9,488
10,140
3,096
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
Symrath
Poseidon
11
0 / 3 / 3
7,353
460
1,797
4,488
902
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 2
9,609
601
6,069
5,775
5,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Yuh-Zu
Nu Wa
17
10 / 0 / 6
11,273
705
16,886
7,328
2,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 7 / 1
6,007
375
1,804
8,030
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
 
Cerberus
3
0 / 1 / 0
4,914
307
131
1,569
773
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 0
6,414
401
2,739
9,647
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Happyhil
Fenrir
10
0 / 12 / 1
6,146
384
2,161
14,257
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
VDraGon231
Artemis
14
12 / 4 / 0
9,047
565
11,987
12,649
3,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
29
Kills
13
13
Deaths
30
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
1
0.07
L
Cerberus
 
Cerberus
0
1
0
0
L
1
6
0
0.17
L
Fenrir
Happyhil
Fenrir
0
12
1
0.04
W
2
7
2
0.43
W
12
3
3
4.5
W
Poseidon
Symrath
Poseidon
0
3
3
0.5
L
Artemis
VDraGon231
Artemis
12
4
0
3
W
5
0
2
6
W
Nu Wa
Yuh-Zu
Nu Wa
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
18,822
35,449
Taken
46,152
13,482
Mitigated
13,617
9,555
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,804
222
0
524
8,030
2,236
440
3,647
4,383
25,153
0
L
Cerberus
 
Cerberus
131
25
0
0
1,569
773
0
1,040
529
2,269
0
L
2,739
553
112
1,732
9,647
2,596
536
2,999
6,648
34,826
0
L
Fenrir
Happyhil
Fenrir
2,161
817
0
1,394
14,257
4,206
421
6,876
7,381
0
20,603
W
4,174
904
860
1,411
7,718
1,697
1,577
94
7,624
23,019
0
W
9,488
4,720
0
3,610
10,140
3,096
217
1,246
8,894
0
62,172
W
Poseidon
Symrath
Poseidon
1,797
218
0
380
4,488
902
749
421
4,067
24,358
0
L
Artemis
VDraGon231
Artemis
11,987
5,913
99
4,929
12,649
3,806
1,268
8,295
4,354
0
42,073
W
6,069
503
0
2,004
5,775
5,155
2,070
1,461
4,314
0
55,873
W
Nu Wa
Yuh-Zu
Nu Wa
16,886
3,556
0
1,290
7,328
2,632
1,207
1,452
5,876
68,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
32,528
382
Minions Killed
198
0
Camps Cleared
0
1,433,629
Distance Traveled
1,128,671
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,007
375
56
4
0
243,816
0
L
Cerberus
4,914
307
4
0
0
56,622
0
L
Ra
6,414
401
35
2
0
290,338
0
L
Fenrir
6,146
384
34
2
0
289,585
0
W
Hel
8,660
541
39
2
0
256,594
0
W
Awilix
11,206
700
97
6
0
352,641
4
W
Poseidon
7,353
460
38
2
0
237,191
0
L
Artemis
9,047
565
69
4
0
248,310
2
W
Chaac
9,609
601
89
6
0
301,770
1
W
Nu Wa
11,273
705
119
7
0
285,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role