Player Matchup

Zeus
Zeus
HappyTheePipper
Zeus
Level 40
God Stats
22W - 42L
1,316 SR
Queue Stats
70W - 112L
1,074 Elo+
Party 1
Fenrir
Fenrir
RodneyKillmoore8
Fenrir
Level 17
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mwedd94
Guan Yu
Level 59
God Stats
26W - 46L
1,285 SR
Queue Stats
79W - 117L
1,088 Elo+
Party 1
Team Averages
Level 39
1,274 SR
1,221 Elo+

VS

Team Averages
Level 44
1,370 SR
1,162 Elo+
Medusa
Medusa
DueDyl
Medusa
Level 46
God Stats
11W - 13L
1,423 SR
Queue Stats
63W - 71L
1,290 Elo+
Solo
Anubis
Anubis
Xxghostninja007
Anubis
Level 17
God Stats
11W - 6L
1,256 SR
Queue Stats
76W - 83L
1,061 Elo+
Solo
Achilles
Achilles
curse_m4rk12
Achilles
Level 68
God Stats
2W - 0L
1,430 SR
Queue Stats
55W - 96L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,292
592
6,783
12,525
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 12 / 1
7,714
551
4,733
15,657
7,167
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
mwedd94
Guan Yu
12
4 / 3 / 1
9,164
655
8,796
22,305
14,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DueDyl
Medusa
14
6 / 0 / 14
10,746
768
13,301
7,331
2,316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
12 / 1 / 8
11,385
813
20,683
13,573
5,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
curse_m4rk12
Achilles
13
6 / 4 / 11
10,184
727
8,503
12,385
10,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
24
24
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
DueDyl
Medusa
6
0
14
13
L
0
9
3
0.17
L
0
12
1
0.04
W
12
1
8
16
W
Achilles
curse_m4rk12
Achilles
6
4
11
2.88
L
Guan Yu
mwedd94
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
42,487
50,487
Taken
33,289
24,809
Mitigated
18,663
10,057
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DueDyl
Medusa
13,301
7,225
868
2,478
7,331
2,316
894
2,121
5,210
0
44,921
L
6,783
840
0
282
12,525
3,229
0
3,142
9,383
27,306
0
L
4,733
1,190
0
619
15,657
7,167
0
8,480
7,177
0
11,177
W
20,683
979
0
7,036
13,573
5,663
506
1,330
12,243
38,954
0
W
Achilles
curse_m4rk12
Achilles
8,503
2,141
0
2,459
12,385
10,684
1,740
3,338
9,047
0
24,889
L
Guan Yu
mwedd94
Guan Yu
8,796
1,351
3,278
5,878
22,305
14,413
0
9,061
13,244
0
28,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
32,315
91
Minions Killed
136
0
Camps Cleared
0
680,641
Distance Traveled
737,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,746
768
82
6
0
230,763
1
L
Zeus
8,292
592
38
3
0
195,048
0
L
Fenrir
7,714
551
13
1
0
211,986
0
W
Anubis
11,385
813
38
3
0
233,900
0
W
Achilles
10,184
727
16
1
0
272,357
1
L
Guan Yu
9,164
655
40
3
0
273,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role