Player Matchup

Discordia
Discordia
Burrosblancos224
Discordia
Level 101
God Stats
5W - 3L
1,348 SR
Queue Stats
180W - 214L
1,355 Elo+
Solo
Nox
Nox
Dexterfalcon7576
Nox
Level 105
God Stats
7W - 6L
1,037 SR
Queue Stats
322W - 335L
1,382 Elo+
Solo
Loki
Loki
EduardLothbrock
Loki
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
KO PKIN OWN ALL
Kuzenbo
Level 126
God Stats
13W - 5L
1,776 SR
Queue Stats
357W - 306L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
YouFilthyWeebs
Jing Wei
Level 122
God Stats
7W - 8L
1,305 SR
Queue Stats
338W - 285L
1,495 Elo+
Party 2
Team Averages
Level 107
1,393 SR
1,449 Elo+

VS

Team Averages
Level 96
1,519 SR
1,443 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TicoParce
Fenrir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
romanteconty
Sun Wukong
Level 140
God Stats
3W - 3L
1,596 SR
Queue Stats
91W - 121L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
6
0 / 1 / 1
3,384
677
701
2,339
591
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,423
685
803
1,682
832
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
3,187
637
828
2,072
384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
2 / 0 / 1
3,779
756
1,876
3,092
1,571
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jing Wei
5
1 / 0 / 1
3,585
717
257
1,629
327
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
1 / 1 / 0
3,437
687
1,276
1,810
523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Neith
 
Neith
4
0 / 2 / 0
2,903
581
764
1,960
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
 
Ymir
1
0 / 0 / 0
978
196
0
0
0
Fenrir
TicoParce
Fenrir
1
0 / 0 / 0
978
196
0
0
0
Sun Wukong
romanteconty
Sun Wukong
6
1 / 0 / 0
3,697
739
1,431
2,179
1,592
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Neith
 
Neith
0
2
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Discordia
0
1
1
0.5
W
0
1
0
0
W
0
0
0
0
W
2
0
1
2.5
L
Fenrir
TicoParce
Fenrir
0
0
0
0
W
Jing Wei
1
0
1
1.5
L
Sun Wukong
romanteconty
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
3,471
10,814
Taken
5,949
3,705
Mitigated
2,520
4,797
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,276
230
0
0
1,810
523
0
978
832
11,993
0
L
Neith
 
Neith
764
264
0
188
1,960
405
0
1,599
361
0
7,235
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
701
35
0
1,392
2,339
591
0
1,163
1,176
13,622
0
W
803
211
0
522
1,682
832
0
0
1,682
12,197
0
W
828
327
0
922
2,072
384
0
0
2,072
0
9,065
W
1,876
435
0
861
3,092
1,571
0
113
2,979
9,573
0
L
Fenrir
TicoParce
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
257
153
0
1,100
1,629
327
704
0
1,629
0
11,938
L
Sun Wukong
romanteconty
Sun Wukong
1,431
402
0
985
2,179
1,592
0
803
1,376
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,358
Gold Earned
11,993
111
Minions Killed
57
0
Camps Cleared
0
439,334
Distance Traveled
249,534
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,437
687
19
4
0
83,841
1
L
Neith
2,903
581
9
2
0
88,137
2
L
Ymir
978
196
0
0
0
0
0
W
Discordia
3,384
677
24
5
0
80,616
0
W
Nox
3,423
685
26
5
0
86,258
1
W
Loki
3,187
637
22
4
0
81,121
0
W
Kuzenbo
3,779
756
11
2
0
107,417
1
L
Fenrir
978
196
0
0
0
0
0
W
Jing Wei
3,585
717
28
6
0
83,922
2
L
Sun Wukong
3,697
739
29
6
0
77,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role