Player Matchup

Merlin
Merlin
Robojawz207
Merlin
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 29L
1,201 Elo+
Party 1
Ra
Ra
ThaSkipster225
Ra
Level 69
God Stats
1W - 1L
1,198 SR
Queue Stats
41W - 42L
1,214 Elo+
Party 1
Artemis
Artemis
UR MUMS A FISH
Artemis
Level 90
God Stats
2W - 0L
1,241 SR
Queue Stats
5W - 9L
1,060 Elo+
Party 1
Team Averages
Level 93
1,313 SR
1,158 Elo+

VS

Team Averages
Level 90
1,515 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 53
God Stats
6W - 9L
1,544 SR
Queue Stats
73W - 82L
1,400 Elo+
Party 2
Olorun
Olorun
Stuhnk
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 174L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 6 / 6
10,695
713
7,836
10,844
3,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 7
11,168
745
6,994
9,481
3,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 8
11,230
749
8,439
12,555
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 2 / 5
9,651
643
5,346
10,237
6,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
 
Heimdallr
14
7 / 6 / 7
10,993
733
18,060
12,931
5,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Stuhnk
Olorun
13
4 / 5 / 5
10,012
667
5,262
12,174
6,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
16
16
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
2
5
3.75
L
Heimdallr
 
Heimdallr
7
6
7
1.75
W
Merlin
4
6
6
1.17
L
Olorun
Stuhnk
Olorun
4
5
5
1.3
W
5
3
7
2.83
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
28,668
32,880
Taken
35,342
11,512
Mitigated
19,110
11,961
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,346
741
0
2,079
10,237
6,962
43
2,746
7,491
0
17,527
L
Heimdallr
 
Heimdallr
18,060
9,154
0
0
12,931
5,966
2,155
5,641
7,290
0
55,780
W
Merlin
7,836
187
0
828
10,844
3,772
444
1,505
9,339
46,549
0
L
Olorun
Stuhnk
Olorun
5,262
3,190
986
2,825
12,174
6,182
174
6,513
5,661
20,484
0
W
6,994
1,087
4,625
5,392
9,481
3,341
809
2,263
7,218
42,158
0
W
8,439
3,974
0
1,116
12,555
4,399
945
1,577
10,978
0
32,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
30,656
178
Minions Killed
140
0
Camps Cleared
0
801,196
Distance Traveled
600,846
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,651
643
24
2
0
202,952
2
L
Heimdallr
10,993
733
88
6
0
210,547
0
W
Merlin
10,695
713
58
4
0
240,545
2
L
Olorun
10,012
667
28
2
0
187,347
3
W
Ra
11,168
745
79
5
0
271,279
3
W
Artemis
11,230
749
41
3
0
289,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role