Player Matchup

Fenrir
Fenrir
DCMAN5150
Fenrir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YeGetNasty
Kukulkan
Level 29
God Stats
13W - 20L
1,309 SR
Queue Stats
131W - 176L
1,179 Elo+
Solo
Cernunnos
Cernunnos
goodvibesfly
Cernunnos
Level 17
God Stats
29W - 20L
1,467 SR
Queue Stats
38W - 35L
1,273 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,317 Elo+

VS

Team Averages
Level 28
1,441 SR
1,288 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 14
God Stats
1W - 1L
1,386 SR
Queue Stats
4W - 4L
1,177 Elo+
Solo
Bacchus
Bacchus
krejalin
Bacchus
Level 41
God Stats
11W - 5L
1,481 SR
Queue Stats
63W - 52L
1,392 Elo+
Party 1
Nike
Nike
toopeck
Nike
Level 28
God Stats
33W - 20L
1,456 SR
Queue Stats
37W - 29L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DCMAN5150
Fenrir
11
2 / 3 / 2
9,737
573
3,815
8,672
5,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
YeGetNasty
Kukulkan
15
2 / 3 / 4
10,397
612
11,426
11,022
7,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
goodvibesfly
Cernunnos
13
4 / 7 / 3
10,684
628
15,196
14,669
5,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 3 / 5
10,958
645
7,233
12,766
12,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
krejalin
Bacchus
14
0 / 2 / 10
11,053
650
6,217
17,819
21,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
toopeck
Nike
16
8 / 3 / 2
11,919
701
11,477
9,303
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
12
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
3
5
2.17
L
Fenrir
DCMAN5150
Fenrir
2
3
2
1
L
Kukulkan
YeGetNasty
Kukulkan
2
3
4
1.33
L
Cernunnos
goodvibesfly
Cernunnos
4
7
3
0.79
W
Bacchus
krejalin
Bacchus
0
2
10
2.5
W
Nike
toopeck
Nike
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
24,927
34,363
Taken
39,888
17,697
Mitigated
38,163
7,537
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,233
2,153
0
614
12,766
12,714
1,457
4,174
8,592
0
18,168
L
Fenrir
DCMAN5150
Fenrir
3,815
563
0
1,523
8,672
5,078
0
1,712
6,960
0
18,197
L
Kukulkan
YeGetNasty
Kukulkan
11,426
1,565
105
3,183
11,022
7,292
984
2,369
8,653
55,072
0
L
Cernunnos
goodvibesfly
Cernunnos
15,196
8,957
0
2,726
14,669
5,327
1,351
2,601
12,068
0
44,700
W
Bacchus
krejalin
Bacchus
6,217
492
374
3,418
17,819
21,517
162
4,290
13,529
28,285
0
W
Nike
toopeck
Nike
11,477
1,700
946
1,380
9,303
3,932
1,456
3,114
6,189
0
58,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
33,930
172
Minions Killed
144
0
Camps Cleared
0
726,452
Distance Traveled
997,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,958
645
19
1
0
367,365
0
L
Fenrir
9,737
573
23
1
0
246,589
1
L
Kukulkan
10,397
612
90
5
0
234,239
0
L
Cernunnos
10,684
628
59
3
0
245,624
0
W
Bacchus
11,053
650
27
2
0
304,210
0
W
Nike
11,919
701
98
6
0
325,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role