Player Matchup

Raijin
Raijin
GandalfTheThick
Raijin
Level 49
God Stats
2W - 3L
1,543 SR
Queue Stats
78W - 38L
1,611 Elo+
Party 1
Athena
Athena
GrannysGush
Athena
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 22L
1,791 Elo+
Party 1
Fenrir
Fenrir
SnivellingColt
Fenrir
Level 47
God Stats
1W - 0L
1,789 SR
Queue Stats
79W - 38L
1,629 Elo+
Party 1
Team Averages
Level 47
1,611 SR
1,677 Elo+

VS

Team Averages
Level 123
1,475 SR
1,559 Elo+
Jing Wei
Jing Wei
KAMAKAZI DONKEY
Jing Wei
Level 148
God Stats
1W - 3L
1,645 SR
Queue Stats
336W - 311L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
Throwing a Fitt
Jormungandr
Level 124
God Stats
3W - 4L
1,444 SR
Queue Stats
41W - 34L
1,569 Elo+
Party 2
Hel
Hel
XxKingOfKC25xX
Hel
Level 96
God Stats
3W - 11L
1,336 SR
Queue Stats
971W - 1,038L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
13,517
676
20,978
12,390
5,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
2 / 1 / 14
13,769
688
8,695
20,868
25,305
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
10 / 3 / 6
14,010
701
16,705
20,497
14,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
4 / 5 / 2
13,374
669
11,539
17,345
4,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Throwing a Fitt
Jormungandr
15
0 / 5 / 2
12,395
620
10,104
20,910
17,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 3
12,985
649
12,120
15,011
5,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
7
7
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Athena
2
1
14
9
L
Jing Wei
4
5
2
1
W
10
3
6
4.33
L
Jormungandr
Throwing a Fitt
Jormungandr
0
5
2
0.2
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,378
Damage
33,763
53,755
Taken
53,266
45,364
Mitigated
27,046
14,037
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,978
1,387
0
686
12,390
5,224
524
6,443
5,947
85,947
0
W
Athena
8,695
2,096
0
4,747
20,868
25,305
494
8,714
12,154
59,422
0
L
Jing Wei
11,539
10,569
0
447
17,345
4,601
737
8,326
9,019
0
53,240
W
16,705
2,481
0
8,604
20,497
14,835
1,709
7,165
13,332
0
50,200
L
Jormungandr
Throwing a Fitt
Jormungandr
10,104
2,968
0
1,824
20,910
17,115
506
13,454
7,456
50,240
0
L
12,120
301
7,573
4,940
15,011
5,330
832
7,947
7,064
58,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
38,754
231
Minions Killed
238
0
Camps Cleared
0
1,076,504
Distance Traveled
981,726
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,517
676
118
6
0
328,447
1
W
Athena
13,769
688
68
3
0
378,141
6
L
Jing Wei
13,374
669
93
5
0
307,133
2
W
Fenrir
14,010
701
45
2
0
369,916
6
L
Jormungandr
12,395
620
65
3
0
347,566
7
L
Hel
12,985
649
80
4
0
327,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role