Player Matchup

Kuzenbo
Kuzenbo
Tru order
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,278 Elo+
Solo
Apollo
Apollo
UAV HardLine
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,167 Elo+
Party 1
He Bo
He Bo
dragontamer466
He Bo
Level 37
God Stats
5W - 4L
1,284 SR
Queue Stats
64W - 74L
1,171 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,205 Elo+

VS

Team Averages
Level 12
1,596 SR
1,274 Elo+
Thor
Thor
TBonicus64
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Solo
Hercules
Hercules
lil_wontonn
Hercules
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
tydolla1234
Nu Wa
Level 26
God Stats
6W - 8L
1,787 SR
Queue Stats
23W - 25L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tru order
Kuzenbo
14
5 / 2 / 18
10,754
717
9,421
12,639
16,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
3 / 4 / 14
10,046
670
4,173
7,942
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
17 / 0 / 5
12,236
816
18,460
6,755
2,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,759
584
4,559
11,822
5,973
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
lil_wontonn
Hercules
10
3 / 11 / 1
9,046
603
4,239
16,067
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 9 / 3
8,638
576
8,084
10,984
3,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
6
6
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Kuzenbo
Tru order
Kuzenbo
5
2
18
7
W
Apollo
3
4
14
2.5
W
17
0
5
19.5
L
Hercules
lil_wontonn
Hercules
3
11
1
0.32
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
16,882
27,336
Taken
38,873
21,906
Mitigated
16,614
1,754
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,559
1,351
0
655
11,822
5,973
0
7,104
4,718
0
22,906
W
Kuzenbo
Tru order
Kuzenbo
9,421
2,388
557
1,026
12,639
16,822
465
3,629
9,010
29,511
734
W
Apollo
4,173
1,811
0
171
7,942
2,799
500
2,558
5,384
0
21,413
W
18,460
1,239
0
0
6,755
2,285
436
1,953
4,802
47,357
0
L
Hercules
lil_wontonn
Hercules
4,239
1,310
0
965
16,067
7,491
0
12,630
3,437
0
12,107
L
8,084
2,010
0
0
10,984
3,150
82
7,979
3,005
24,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
26,443
131
Minions Killed
84
0
Camps Cleared
0
828,171
Distance Traveled
626,449
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,759
584
31
2
0
189,440
0
W
Kuzenbo
10,754
717
35
2
0
280,916
1
W
Apollo
10,046
670
26
2
0
266,363
1
W
He Bo
12,236
816
70
5
0
280,892
1
L
Hercules
9,046
603
19
1
0
249,235
0
L
Nu Wa
8,638
576
34
2
0
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role