Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver V
 
Apollo
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver II
OpponentBR
Hera
Silver II
Level 157
God Stats
19W - 10L
1,687 SR
Queue Stats
46W - 38L
1,655 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,562 SR
1,552 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,602 SR
1,361 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold IV
IDroskii_513
Raijin
Gold IV
Level 61
God Stats
30W - 43L
1,516 SR
Queue Stats
101W - 122L
1,422 MMR
Party 1
Cupid
Cupid
Bronze III
Renzel Raviolli
Cupid
Bronze III
Level 103
God Stats
0W - 1L
1,788 SR
Queue Stats
2W - 4L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 1 / 3
11,875
742
10,294
15,474
22,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
 
Apollo
14
3 / 3 / 7
10,705
669
2,959
9,034
2,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 10
11,484
718
14,949
7,951
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bans
BacchusHeimdallrKukulkanKumbhakarnaHades

VS

Bans
NeithChaacMedusaKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 2 / 3
9,736
609
5,672
12,469
11,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
12
0 / 7 / 4
9,267
579
8,517
12,381
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 7 / 2
9,618
601
6,066
10,576
3,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
5
5
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
3
10.5
W
Apollo
 
Apollo
3
3
7
2.17
L
Odin
 
Odin
2
2
3
1.75
L
Raijin
0
7
4
0.29
W
4
1
10
9
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
20,255
32,459
Taken
35,426
28,290
Mitigated
19,337
8,877
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,294
2,883
0
3,850
15,474
22,396
11
2,848
12,626
0
34,976
W
Apollo
 
Apollo
2,959
1,634
730
1,244
9,034
2,896
1,275
2,536
6,498
0
34,806
L
Odin
 
Odin
5,672
1,859
0
2,824
12,469
11,619
0
6,542
5,927
0
26,548
L
Raijin
8,517
811
0
2,008
12,381
4,023
0
3,567
8,814
42,923
0
W
14,949
3,331
37
3,016
7,951
2,998
1,182
3,201
4,750
68,925
0
L
6,066
3,165
907
653
10,576
3,695
0
5,173
5,403
0
27,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
28,621
198
Minions Killed
146
0
Camps Cleared
0
873,428
Distance Traveled
844,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,875
742
40
3
0
303,214
0
W
Apollo
10,705
669
61
4
0
295,157
0
L
Odin
9,736
609
38
2
0
309,619
0
L
Raijin
9,267
579
64
4
0
241,117
1
W
Hera
11,484
718
97
6
0
275,057
5
L
Cupid
9,618
601
44
3
0
293,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role