Player Matchup

Sol
Sol
FreeMason00
Sol
Level 27
God Stats
22W - 15L
1,665 SR
Queue Stats
66W - 62L
1,507 Elo+
Solo
Artemis
Artemis
Picole23
Artemis
Level 16
God Stats
8W - 9L
1,538 SR
Queue Stats
65W - 69L
1,355 Elo+
Party 1
Bacchus
Bacchus
magnavitas
Bacchus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 42L
1,403 Elo+
Party 1
Team Averages
Level 48
1,568 SR
1,422 Elo+

VS

Team Averages
Level 27
1,623 SR
1,460 Elo+
Rama
Rama
OHAR2
Rama
Level 29
God Stats
7W - 5L
1,598 SR
Queue Stats
122W - 124L
1,417 Elo+
Solo
Discordia
Discordia
Rack2111
Discordia
Level 27
God Stats
1W - 2L
1,556 SR
Queue Stats
5W - 13L
1,485 Elo+
Solo
Hercules
Hercules
ZiulG6
Hercules
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
89W - 81L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 9
14,558
728
18,579
15,990
5,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Picole23
Artemis
17
6 / 5 / 11
13,264
663
15,921
11,431
4,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
magnavitas
Bacchus
16
4 / 2 / 15
12,803
640
9,551
17,580
17,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
OHAR2
Rama
15
4 / 9 / 8
12,535
627
8,838
18,857
7,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rack2111
Discordia
16
2 / 7 / 8
11,987
599
12,168
14,362
8,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
ZiulG6
Hercules
16
7 / 4 / 4
12,998
650
15,546
23,555
29,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
20
Kills
13
13
Deaths
20
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
6
9
2.42
L
Rama
OHAR2
Rama
4
9
8
0.89
W
Artemis
Picole23
Artemis
6
5
11
2.3
L
Discordia
Rack2111
Discordia
2
7
8
0.86
L
Hercules
ZiulG6
Hercules
7
4
4
2.25
W
Bacchus
magnavitas
Bacchus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
36,552
45,001
Taken
56,774
27,985
Mitigated
44,788
13,760
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,579
6,516
0
5,686
15,990
5,664
2,006
4,572
11,418
78,166
0
L
Rama
OHAR2
Rama
8,838
7,085
0
6,139
18,857
7,232
35
10,285
8,572
0
59,239
W
Artemis
Picole23
Artemis
15,921
9,481
0
2,668
11,431
4,536
636
4,680
6,751
0
47,373
L
Discordia
Rack2111
Discordia
12,168
597
0
3,467
14,362
8,071
0
5,773
8,589
53,947
0
L
Hercules
ZiulG6
Hercules
15,546
4,201
421
6,237
23,555
29,485
0
12,138
11,417
0
43,791
W
Bacchus
magnavitas
Bacchus
9,551
1,238
234
5,172
17,580
17,785
32
3,032
14,548
19,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
37,520
155
Minions Killed
202
0
Camps Cleared
0
987,622
Distance Traveled
918,944
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,558
728
94
5
0
310,594
4
L
Rama
12,535
627
79
4
0
275,515
0
W
Artemis
13,264
663
46
2
0
308,975
0
L
Discordia
11,987
599
70
4
0
287,634
1
L
Hercules
12,998
650
53
3
0
355,795
7
W
Bacchus
12,803
640
15
1
0
368,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role