Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 12
God Stats
9W - 5L
1,980 SR
Queue Stats
40W - 24L
1,886 Elo+
Solo
Aphrodite
Aphrodite
AlexanderDash
Aphrodite
Level 15
God Stats
1W - 2L
1,689 SR
Queue Stats
26W - 28L
1,464 Elo+
Solo
Ymir
Ymir
FeezDarK
Ymir
Level 20
God Stats
2W - 4L
1,341 SR
Queue Stats
54W - 49L
1,498 Elo+
Party 2
Izanami
Izanami
clashofking
Izanami
Level 23
God Stats
28W - 18L
1,678 SR
Queue Stats
88W - 92L
1,451 Elo+
Party 2
Medusa
Medusa
malpek94
Medusa
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 27L
1,174 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,495 Elo+

VS

Team Averages
Level 22
1,566 SR
1,556 Elo+
The Morrigan
The Morrigan
Fou-queT
The Morrigan
Level 18
God Stats
2W - 1L
1,459 SR
Queue Stats
197W - 124L
1,592 Elo+
Solo
Osiris
Osiris
Funflameplays
Osiris
Level 39
God Stats
7W - 3L
1,620 SR
Queue Stats
94W - 70L
1,490 Elo+
Party 1
Khepri
Khepri
Lethaner
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,792 Elo+
Party 1
Kukulkan
Kukulkan
dalseal
Kukulkan
Level 7
God Stats
4W - 2L
1,950 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 1
Jormungandr
Jormungandr
newking29
Jormungandr
Level 16
God Stats
18W - 9L
1,300 SR
Queue Stats
122W - 92L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
17 / 5 / 16
20,385
1,133
58,311
39,008
13,512
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
AlexanderDash
Aphrodite
20
0 / 6 / 20
15,685
871
6,077
18,695
10,280
Ymir
20
5 / 5 / 25
18,765
1,043
23,003
38,490
42,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
clashofking
Izanami
20
11 / 8 / 14
17,996
1,000
32,677
29,352
11,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
malpek94
Medusa
20
3 / 7 / 16
16,245
903
24,028
20,426
8,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fou-queT
The Morrigan
20
12 / 3 / 13
19,002
1,056
45,602
16,617
8,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 24
17,658
981
20,474
40,145
76,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Lethaner
Khepri
20
2 / 6 / 22
17,375
965
14,073
30,085
61,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
dalseal
Kukulkan
20
7 / 12 / 16
16,826
935
26,768
26,214
15,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
newking29
Jormungandr
20
5 / 9 / 22
17,990
999
29,784
37,696
54,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
128
36
Kills
31
31
Deaths
36
91
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
17
5
16
5
L
Aphrodite
AlexanderDash
Aphrodite
0
6
20
1.67
L
Ymir
5
5
25
3.5
W
The Morrigan
Fou-queT
The Morrigan
12
3
13
6.17
W
5
6
24
2.83
W
Khepri
Lethaner
Khepri
2
6
22
2.17
L
Izanami
clashofking
Izanami
11
8
14
2.25
W
Kukulkan
dalseal
Kukulkan
7
12
16
1.25
L
Medusa
malpek94
Medusa
3
7
16
1.57
W
Jormungandr
newking29
Jormungandr
5
9
22
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,096
Damage
136,701
145,971
Taken
150,757
85,398
Mitigated
217,461
42,638
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
58,311
2,608
10,827
17,791
39,008
13,512
0
31,266
7,742
110,284
0
L
Aphrodite
AlexanderDash
Aphrodite
6,077
952
4,807
4,010
18,695
10,280
0
14,146
4,549
16,064
0
L
Ymir
23,003
2,760
1,170
2,232
38,490
42,058
0
29,593
8,897
53,332
0
W
The Morrigan
Fou-queT
The Morrigan
45,602
5,270
1,262
611
16,617
8,359
0
8,912
7,705
69,992
5,006
W
20,474
3,046
0
5,584
40,145
76,855
0
23,991
16,154
0
46,282
W
Khepri
Lethaner
Khepri
14,073
881
1,569
998
30,085
61,946
0
16,547
13,538
26,929
0
L
Izanami
clashofking
Izanami
32,677
29,434
0
0
29,352
11,135
0
22,280
7,072
0
65,569
W
Kukulkan
dalseal
Kukulkan
26,768
4,589
0
676
26,214
15,668
0
21,053
5,161
50,679
0
L
Medusa
malpek94
Medusa
24,028
10,572
0
1,801
20,426
8,413
0
14,135
6,291
0
62,842
W
Jormungandr
newking29
Jormungandr
29,784
6,019
2,418
2,015
37,696
54,633
0
16,888
20,808
80,491
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,076
Gold Earned
88,851
315
Minions Killed
330
13
Camps Cleared
6
1,492,643
Distance Traveled
1,674,147
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,385
1,133
101
6
5
343,207
0
L
Aphrodite
15,685
871
30
2
1
253,788
1
L
Ymir
18,765
1,043
52
3
0
294,762
0
W
The Morrigan
19,002
1,056
86
5
4
337,980
2
W
Osiris
17,658
981
48
3
2
328,671
1
W
Khepri
17,375
965
31
2
0
381,269
1
L
Izanami
17,996
1,000
62
3
5
318,968
0
W
Kukulkan
16,826
935
46
3
0
286,790
1
L
Medusa
16,245
903
70
4
2
281,918
0
W
Jormungandr
17,990
999
119
7
0
339,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role