Player Matchup

Bellona
Bellona
Gold II
StefaStefa
Bellona
Gold II
Level 110
God Stats
7W - 3L
1,736 SR
Queue Stats
93W - 66L
1,769 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,736 SR
1,769 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,503 SR
1,729 MMR
Izanami
Izanami
Silver II
MERCERENTON
Izanami
Silver II
Level 155
God Stats
0W - 1L
1,503 SR
Queue Stats
5W - 6L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
StefaStefa
Bellona
9
1 / 0 / 0
5,246
1,049
1,127
3,089
2,759
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AnhurAh Muzen CabAnubisUllrThoth

VS

Bans
KaliSkadiCamazotzHou YiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MERCERENTON
Izanami
9
0 / 1 / 0
4,883
977
1,518
2,539
699
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
MERCERENTON
Izanami
0
1
0
0
W
Bellona
StefaStefa
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,127
Damage
1,518
3,089
Taken
2,539
2,759
Mitigated
699
1,770
Healing
246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MERCERENTON
Izanami
1,518
1,252
0
246
2,539
699
0
40
2,499
0
23,398
W
Bellona
StefaStefa
Bellona
1,127
696
0
1,770
3,089
2,759
0
12
3,077
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,246
Gold Earned
4,883
57
Minions Killed
62
0
Camps Cleared
0
103,724
Distance Traveled
84,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,883
977
62
12
0
84,073
0
W
Bellona
5,246
1,049
57
11
0
103,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role