Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Logik
Merlin
Level 142
God Stats
4W - 4L
1,506 SR
Queue Stats
24W - 19L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tinea_nigra
Kumbhakarna
Level 66
God Stats
31W - 20L
1,679 SR
Queue Stats
33W - 21L
1,665 Elo+
Solo
Poseidon
Poseidon
Tridextrin
Poseidon
Level 103
God Stats
4W - 3L
1,617 SR
Queue Stats
10W - 10L
1,510 Elo+
Party 1
Fenrir
Fenrir
o Sanctify
Fenrir
Level 136
God Stats
7W - 2L
1,662 SR
Queue Stats
62W - 50L
1,628 Elo+
Party 1
Team Averages
Level 121
1,593 SR
1,570 Elo+

VS

Team Averages
Level 104
1,543 SR
1,561 Elo+
Tyr
Tyr
ArodCaliber
Tyr
Level 100
God Stats
84W - 100L
1,441 SR
Queue Stats
458W - 481L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
HRRacing66
Kumbhakarna
Level 117
God Stats
4W - 5L
1,544 SR
Queue Stats
134W - 114L
1,624 Elo+
Party 2
Merlin
Merlin
HULKforlife
Merlin
Level 155
God Stats
7W - 5L
1,293 SR
Queue Stats
179W - 189L
1,496 Elo+
Solo
Chernobog
Chernobog
SnR warfare
Chernobog
Level 83
God Stats
6W - 5L
1,551 SR
Queue Stats
19W - 14L
1,663 Elo+
Solo
Fenrir
Fenrir
goingdown597
Fenrir
Level 63
God Stats
0W - 2L
1,883 SR
Queue Stats
80W - 76L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 2 / 10
10,199
1,020
7,242
8,489
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Logik
Merlin
17
6 / 1 / 7
10,770
1,077
14,039
4,995
2,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Tinea_nigra
Kumbhakarna
16
0 / 0 / 12
9,213
921
4,416
5,848
4,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Tridextrin
Poseidon
17
3 / 1 / 9
10,622
1,062
10,258
3,423
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
o Sanctify
Fenrir
16
7 / 2 / 6
10,436
1,044
9,636
8,268
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

303

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,610
961
8,165
16,333
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
HRRacing66
Kumbhakarna
16
1 / 1 / 3
9,432
943
4,864
12,752
12,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
16
0 / 5 / 3
9,514
951
7,510
8,940
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
SnR warfare
Chernobog
11
0 / 0 / 0
6,360
636
0
0
0
Fenrir
15
3 / 8 / 2
9,738
974
6,397
15,578
6,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
18
Kills
6
6
Deaths
18
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
10
3.5
L
2
4
3
0.88
L
Kumbhakarna
HRRacing66
Kumbhakarna
1
1
3
2.5
L
Merlin
0
5
3
0.3
W
Merlin
Logik
Merlin
6
1
7
9.5
L
Chernobog
SnR warfare
Chernobog
0
0
0
0
W
Kumbhakarna
Tinea_nigra
Kumbhakarna
0
0
12
6
W
Poseidon
Tridextrin
Poseidon
3
1
9
7.5
L
Fenrir
3
8
2
0.5
W
Fenrir
o Sanctify
Fenrir
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,591
Damage
26,936
31,023
Taken
53,603
15,340
Mitigated
33,012
1,670
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,242
2,746
0
579
8,489
3,439
0
2,986
5,503
0
28,798
L
8,165
318
0
1,766
16,333
9,834
0
9,679
6,654
0
22,583
L
Kumbhakarna
HRRacing66
Kumbhakarna
4,864
382
779
816
12,752
12,885
0
6,957
5,795
17,007
0
L
Merlin
7,510
956
0
0
8,940
3,775
0
4,590
4,350
50,956
0
W
Merlin
Logik
Merlin
14,039
1,184
0
0
4,995
2,102
0
3,215
1,780
39,396
0
L
Chernobog
SnR warfare
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Tinea_nigra
Kumbhakarna
4,416
551
0
0
5,848
4,843
0
1,805
4,043
7,446
0
W
Poseidon
Tridextrin
Poseidon
10,258
655
0
568
3,423
1,237
0
1,237
2,186
40,950
0
L
Fenrir
6,397
1,626
0
375
15,578
6,518
0
7,487
8,091
0
12,235
W
Fenrir
o Sanctify
Fenrir
9,636
2,854
0
523
8,268
3,719
0
3,131
5,137
0
12,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
44,654
202
Minions Killed
171
10
Camps Cleared
4
928,798
Distance Traveled
794,393
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,199
1,020
51
5
4
174,070
4
L
Tyr
9,610
961
44
4
0
264,099
2
L
Kumbhakarna
9,432
943
24
2
0
201,155
0
L
Merlin
9,514
951
93
9
3
159,676
0
W
Merlin
10,770
1,077
52
5
4
184,357
1
L
Chernobog
6,360
636
0
0
0
0
0
W
Kumbhakarna
9,213
921
7
1
1
190,198
0
W
Poseidon
10,622
1,062
81
8
1
181,823
1
L
Fenrir
9,738
974
10
1
1
169,463
0
W
Fenrir
10,436
1,044
11
1
0
198,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role