Player Matchup

Chaac
Chaac
Gold V
Diego9Parra
Chaac
Gold V
Level 118
God Stats
35W - 18L
1,641 SR
Queue Stats
275W - 217L
1,192 MMR
Party 1
Neith
Neith
Gold II
RUBA06lag
Neith
Gold II
Level 89
God Stats
8W - 8L
1,417 SR
Queue Stats
136W - 111L
1,583 MMR
Party 1
Ra
Ra
Gold IV
Sergigg8-14
Ra
Gold IV
Level 124
God Stats
4W - 1L
1,309 SR
Queue Stats
336W - 267L
1,367 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,456 SR
1,381 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,421 SR
1,404 MMR
Fenrir
Fenrir
Bronze III
Azoox_-Green
Fenrir
Bronze III
Level 63
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 5L
1,565 MMR
Solo
Medusa
Medusa
Silver IV
inmortela
Medusa
Silver IV
Level 66
God Stats
4W - 11L
1,550 SR
Queue Stats
48W - 63L
1,416 MMR
Solo
Ah Puch
Ah Puch
Gold V
musiccaster
Ah Puch
Gold V
Level 93
God Stats
32W - 38L
1,488 SR
Queue Stats
431W - 543L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
14,927
597
8,338
20,295
27,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
RUBA06lag
Neith
18
2 / 8 / 1
15,021
601
6,560
18,324
7,792
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 5 / 3
14,005
560
10,744
14,899
9,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeHadesKumbhakarnaSusanoAnubis

VS

Bans
ZeusVulcanKukulkanScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 0 / 4
13,630
545
4,130
5,413
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
inmortela
Medusa
20
11 / 2 / 4
16,669
667
18,173
19,728
9,896
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
musiccaster
Ah Puch
20
4 / 2 / 14
16,303
652
19,518
10,823
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
19
19
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
0
4
6
W
2
6
2
0.5
W
Neith
RUBA06lag
Neith
2
8
1
0.31
W
0
5
3
0.3
L
Medusa
inmortela
Medusa
11
2
4
6.5
L
Ah Puch
musiccaster
Ah Puch
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
41,821
53,518
Taken
35,964
44,795
Mitigated
16,890
15,388
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,130
608
0
2,279
5,413
2,219
0
1,403
4,010
0
21,070
W
8,338
616
0
6,841
20,295
27,351
927
7,619
12,676
0
54,702
W
Neith
RUBA06lag
Neith
6,560
2,915
0
3,683
18,324
7,792
3,306
4,925
13,399
0
64,593
W
10,744
171
2,130
2,734
14,899
9,652
813
7,068
7,831
93,351
0
L
Medusa
inmortela
Medusa
18,173
9,236
0
10,314
19,728
9,896
2,057
6,176
13,552
0
164,191
L
Ah Puch
musiccaster
Ah Puch
19,518
50
0
1,758
10,823
4,775
342
3,853
6,970
107,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
46,602
284
Minions Killed
317
0
Camps Cleared
0
1,344,950
Distance Traveled
1,170,540
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,630
545
36
1
0
244,140
4
W
Chaac
14,927
597
53
2
0
477,299
2
W
Neith
15,021
601
116
5
0
387,219
1
W
Ra
14,005
560
115
5
0
480,432
4
L
Medusa
16,669
667
142
6
0
484,330
0
L
Ah Puch
16,303
652
139
6
0
442,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role