Player Matchup

Hel
Hel
Imploded
Hel
Level 38
God Stats
3W - 2L
1,454 SR
Queue Stats
126W - 116L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
KeepinMyPeace
Heimdallr
Level 27
God Stats
28W - 21L
1,709 SR
Queue Stats
41W - 43L
1,246 Elo+
Party 2
Ne Zha
Ne Zha
KiingRaider
Ne Zha
Level 27
God Stats
8W - 3L
1,673 SR
Queue Stats
30W - 29L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
SlaZap
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhewImTrash
Cu Chulainn
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,612 Elo+
Party 2
Team Averages
Level 29
1,567 SR
1,490 Elo+

VS

Team Averages
Level 33
1,446 SR
1,514 Elo+
Tyr
Tyr
AeristeL
Tyr
Level 28
God Stats
4W - 5L
1,519 SR
Queue Stats
315W - 195L
1,640 Elo+
Solo
Yemoja
Yemoja
Ic3Coldsnip3r22
Yemoja
Level 71
God Stats
0W - 1L
1,735 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1
Bellona
Bellona
Jakobiiee
Bellona
Level 7
God Stats
0W - 3L
1,306 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 1
Bastet
Bastet
RayhazOver
Bastet
Level 29
God Stats
2W - 2L
1,545 SR
Queue Stats
588W - 604L
1,507 Elo+
Solo
Medusa
Medusa
Taldur08
Medusa
Level 29
God Stats
0W - 1L
1,125 SR
Queue Stats
63W - 76L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 10 / 5
20,999
538
44,067
32,226
15,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
KeepinMyPeace
Heimdallr
20
6 / 10 / 15
19,041
488
32,959
35,558
18,903
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
20
11 / 9 / 7
19,348
496
15,537
30,521
24,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SlaZap
Xing Tian
20
5 / 4 / 20
18,924
485
22,207
34,952
48,011
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
WhewImTrash
Cu Chulainn
20
8 / 5 / 10
20,811
534
37,507
40,604
75,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 13
21,319
547
56,372
54,444
74,995
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 8 / 10
13,185
338
9,081
19,723
6,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Jakobiiee
Bellona
15
1 / 11 / 5
12,737
327
6,421
22,810
26,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
RayhazOver
Bastet
20
18 / 11 / 10
21,473
551
37,664
38,460
25,621
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Taldur08
Medusa
20
7 / 13 / 11
18,081
464
25,204
42,463
22,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
45
Kills
38
38
Deaths
45
57
Assists
49
Player
Kills
Deaths
Assists
KDA
L
11
2
13
8.75
L
1
8
10
0.75
W
15
10
5
1.75
L
Bellona
Jakobiiee
Bellona
1
11
5
0.32
W
Heimdallr
KeepinMyPeace
Heimdallr
6
10
15
1.35
W
Ne Zha
11
9
7
1.61
L
Bastet
RayhazOver
Bastet
18
11
10
2.09
W
Xing Tian
SlaZap
Xing Tian
5
4
20
3.75
L
Medusa
Taldur08
Medusa
7
13
11
0.96
W
Cu Chulainn
WhewImTrash
Cu Chulainn
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,277
Damage
134,742
173,861
Taken
177,900
182,668
Mitigated
156,458
50,706
Healing
59,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
56,372
8,415
0
29,419
54,444
74,995
17
18,245
36,199
0
190,154
L
9,081
2,266
8,503
2,785
19,723
6,856
661
8,161
11,562
25,124
0
W
44,067
2,684
4,677
9,586
32,226
15,587
1,348
820
31,406
171,906
0
L
Bellona
Jakobiiee
Bellona
6,421
2,862
0
1,834
22,810
26,179
205
11,153
11,657
0
35,168
W
Heimdallr
KeepinMyPeace
Heimdallr
32,959
19,456
3,453
9,501
35,558
18,903
4,373
2,117
33,441
0
134,484
W
Ne Zha
15,537
8,622
0
8,553
30,521
24,368
3,605
1,598
28,923
0
136,917
L
Bastet
RayhazOver
Bastet
37,664
8,655
0
5,612
38,460
25,621
494
13,822
24,638
0
119,814
W
Xing Tian
SlaZap
Xing Tian
22,207
1,369
0
860
34,952
48,011
1,411
3,298
31,654
53,615
0
L
Medusa
Taldur08
Medusa
25,204
11,967
499
10,990
42,463
22,807
5,245
16,817
25,646
0
136,716
W
Cu Chulainn
WhewImTrash
Cu Chulainn
37,507
6,205
0
14,076
40,604
75,799
1,111
1,248
38,139
8,380
157,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,123
Gold Earned
86,795
889
Minions Killed
714
0
Camps Cleared
0
3,485,331
Distance Traveled
3,254,960
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
21,319
547
254
7
0
1,034,949
3
L
Yemoja
13,185
338
42
1
0
364,518
3
W
Hel
20,999
538
269
7
0
613,823
2
L
Bellona
12,737
327
47
1
0
401,916
0
W
Heimdallr
19,041
488
162
4
0
670,485
0
W
Ne Zha
19,348
496
154
4
0
730,970
0
L
Bastet
21,473
551
143
4
0
738,584
3
W
Xing Tian
18,924
485
45
1
0
784,548
4
L
Medusa
18,081
464
228
6
0
714,993
1
W
Cu Chulainn
20,811
534
259
7
0
685,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role