Player Matchup

Hercules
Hercules
ElectThought12
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
SinisterSmile619
Aphrodite
Level 101
God Stats
6W - 2L
1,441 SR
Queue Stats
59W - 43L
1,547 Elo+
Party 2
Bakasura
Bakasura
has_10_san
Bakasura
Level 80
God Stats
2W - 1L
1,316 SR
Queue Stats
47W - 36L
1,478 Elo+
Party 2
Team Averages
Level 64
1,419 SR
1,498 Elo+

VS

Team Averages
Level 35
1,471 SR
1,422 Elo+
Mercury
Mercury
By_S4G1T4R1O_59
Mercury
Level 20
God Stats
5W - 11L
1,367 SR
Queue Stats
30W - 35L
1,219 Elo+
Solo
Olorun
Olorun
Kinder_FY
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 402L
1,616 Elo+
Party 1
Ymir
Ymir
Ktinovatis
Ymir
Level 17
God Stats
11W - 9L
1,544 SR
Queue Stats
201W - 151L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 7 / 9
13,376
582
8,495
24,084
16,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
19
2 / 3 / 15
14,510
631
16,992
15,862
7,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
has_10_san
Bakasura
20
15 / 1 / 3
16,653
724
21,596
21,513
9,626
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
13,784
599
7,804
18,271
6,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Kinder_FY
Olorun
17
5 / 7 / 5
14,322
623
24,896
20,489
7,857
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 5 / 9
14,785
643
15,679
21,496
16,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
11
11
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Hercules
2
7
9
0.93
L
Olorun
Kinder_FY
Olorun
5
7
5
1.07
L
1
5
9
1.1
W
Aphrodite
2
3
15
3.17
W
Bakasura
has_10_san
Bakasura
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
48,379
61,459
Taken
60,256
34,220
Mitigated
31,008
32,139
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
3,642
219
1,303
18,271
6,522
1,513
3,955
12,813
0
43,567
W
Hercules
8,495
2,719
0
3,283
24,084
16,697
354
15,399
8,685
0
22,756
L
Olorun
Kinder_FY
Olorun
24,896
14,406
779
8,499
20,489
7,857
1,486
4,522
14,486
108,863
0
L
15,679
2,091
0
1,802
21,496
16,629
212
8,603
12,189
49,166
475
W
Aphrodite
16,992
973
10,791
11,866
15,862
7,897
1,053
12,150
3,712
97,668
0
W
Bakasura
has_10_san
Bakasura
21,596
14,064
0
6,199
21,513
9,626
1,684
13,091
8,422
0
82,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
42,891
244
Minions Killed
254
0
Camps Cleared
0
1,281,614
Distance Traveled
1,133,195
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,784
599
55
2
0
428,037
0
W
Hercules
13,376
582
34
1
0
382,936
0
L
Olorun
14,322
623
139
6
0
337,466
0
L
Ymir
14,785
643
60
3
0
367,692
1
W
Aphrodite
14,510
631
122
5
0
403,876
3
W
Bakasura
16,653
724
88
4
0
494,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role