Player Matchup

Medusa
Medusa
Docky-74-fr
Medusa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,616 Elo+
Solo
Bakasura
Bakasura
Doctor Who XLR2
Bakasura
Level 28
God Stats
5W - 2L
1,725 SR
Queue Stats
38W - 43L
1,083 Elo+
Solo
Ra
Ra
ferocious brick
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,400 Elo+

VS

Team Averages
Level 21
1,425 SR
1,336 Elo+
Fenrir
Fenrir
borislav2023
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,103 Elo+
Solo
Mulan
Mulan
edward-whaley
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,753 Elo+
Solo
Poseidon
Poseidon
izquierdosergio8
Poseidon
Level 25
God Stats
7W - 21L
1,276 SR
Queue Stats
48W - 83L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
9 / 2 / 5
7,904
988
6,662
4,835
1,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
10
6 / 3 / 9
7,593
949
5,510
7,948
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 4 / 9
6,534
817
1,422
5,805
2,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 9 / 5
6,474
809
2,689
9,421
3,197
7
3 / 4 / 2
6,459
807
2,853
4,097
1,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 4 / 3
6,153
769
3,352
5,005
900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
9
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
5
5.75
W
Bakasura
6
3
9
3.5
L
Fenrir
3
9
5
0.61
L
3
4
2
1
W
2
4
9
1.63
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
8,894
18,588
Taken
18,523
7,825
Mitigated
5,333
3,239
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,662
2,627
0
0
4,835
1,739
1,324
366
4,469
0
20,579
W
Bakasura
5,510
4,619
0
2,716
7,948
3,100
809
1,705
6,243
0
13,735
L
Fenrir
2,689
901
0
37
9,421
3,197
0
1,056
8,164
0
5,932
L
2,853
710
0
0
4,097
1,236
0
198
3,606
0
5,280
W
1,422
317
71
452
5,805
2,986
70
1,299
4,506
10,419
0
L
3,352
721
0
463
5,005
900
0
168
4,666
14,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
19,086
75
Minions Killed
30
0
Camps Cleared
0
403,993
Distance Traveled
250,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,904
988
29
4
0
139,412
0
W
Bakasura
7,593
949
35
4
0
148,181
0
L
Fenrir
6,474
809
2
0
0
120,191
0
L
Mulan
6,459
807
4
1
0
58,163
0
W
Ra
6,534
817
11
1
0
116,400
0
L
Poseidon
6,153
769
24
3
0
72,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role