Player Matchup

Cu Chulainn
Cu Chulainn
HugeryPenguin
Cu Chulainn
Level 108
God Stats
2W - 4L
1,442 SR
Queue Stats
101W - 98L
1,476 Elo+
Party 1
Fenrir
Fenrir
NEONKILL
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
chrisowash
Baron Samedi
Level 122
God Stats
11W - 11L
1,593 SR
Queue Stats
108W - 102L
1,467 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,486 Elo+

VS

Team Averages
Level 62
1,420 SR
1,415 Elo+
Bastet
Bastet
K12xSingularity
Bastet
Level 72
God Stats
37W - 24L
1,632 SR
Queue Stats
161W - 168L
1,399 Elo+
Solo
Hachiman
Hachiman
oceanoss
Hachiman
Level 69
God Stats
1W - 1L
1,209 SR
Queue Stats
2W - 7L
1,275 Elo+
Solo
Chaac
Chaac
ryzen19
Chaac
Level 46
God Stats
9W - 4L
1,418 SR
Queue Stats
49W - 48L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HugeryPenguin
Cu Chulainn
20
7 / 8 / 7
19,499
629
34,609
36,293
84,098
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NEONKILL
Fenrir
20
5 / 15 / 3
18,018
581
12,092
31,629
18,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
chrisowash
Baron Samedi
20
4 / 6 / 11
19,668
634
23,739
23,187
32,841
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
19,967
644
19,566
20,336
10,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
oceanoss
Hachiman
20
8 / 7 / 12
19,988
645
20,111
20,646
9,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ryzen19
Chaac
20
14 / 5 / 12
21,312
687
32,039
44,440
30,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
16
Kills
28
29
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HugeryPenguin
Cu Chulainn
7
8
7
1.31
W
6
4
17
3.63
L
Fenrir
NEONKILL
Fenrir
5
15
3
0.43
L
Baron Samedi
chrisowash
Baron Samedi
4
6
11
1.58
W
Hachiman
oceanoss
Hachiman
8
7
12
2
W
Chaac
ryzen19
Chaac
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,440
Damage
71,716
91,109
Taken
85,422
135,921
Mitigated
50,660
21,041
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HugeryPenguin
Cu Chulainn
34,609
4,022
0
7,721
36,293
84,098
209
0
36,293
18,249
103,498
W
19,566
4,962
0
2,436
20,336
10,876
348
3,899
16,437
0
75,368
L
Fenrir
NEONKILL
Fenrir
12,092
5,031
0
6,552
31,629
18,982
736
0
31,629
0
99,403
L
Baron Samedi
chrisowash
Baron Samedi
23,739
756
2,152
4,616
23,187
32,841
300
177
23,010
140,903
0
W
Hachiman
oceanoss
Hachiman
20,111
12,369
0
2,874
20,646
9,147
1,502
6,922
13,724
0
98,674
W
Chaac
ryzen19
Chaac
32,039
7,497
1,204
23,010
44,440
30,637
1,190
18,309
26,131
0
160,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
61,267
362
Minions Killed
316
0
Camps Cleared
0
1,504,135
Distance Traveled
1,780,464
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
19,499
629
116
4
0
533,840
4
W
Bastet
19,967
644
81
3
0
721,205
8
L
Fenrir
18,018
581
108
3
0
455,812
0
L
Baron Samedi
19,668
634
138
4
0
514,483
4
W
Hachiman
19,988
645
92
3
0
521,179
0
W
Chaac
21,312
687
143
5
0
538,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role