Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GRMsy6396
Ah Muzen Cab
Level 49
God Stats
3W - 1L
1,643 SR
Queue Stats
197W - 242L
1,531 Elo+
Party 3
Loki
Loki
SniffNCheetos
Loki
Level 148
God Stats
2W - 4L
1,554 SR
Queue Stats
73W - 61L
1,585 Elo+
Party 3
Vamana
Vamana
Yah Yeetimus
Vamana
Level 119
God Stats
1W - 1L
1,647 SR
Queue Stats
33W - 24L
1,650 Elo+
Party 3
Chang'e
Chang'e
gn
Chang'e
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 44L
1,772 Elo+
Party 3
Team Averages
Level 85
1,569 SR
1,607 Elo+

VS

Team Averages
Level 77
1,643 SR
1,521 Elo+
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DontEatChildren
Olorun
Level 120
God Stats
13W - 8L
1,538 SR
Queue Stats
149W - 144L
1,494 Elo+
Party 2
Ullr
Ullr
Glimmerhope
Ullr
Level 37
God Stats
1W - 2L
1,783 SR
Queue Stats
11W - 15L
1,466 Elo+
Solo
Hel
Hel
ReaperOfDeceptio
Hel
Level 31
God Stats
1W - 1L
1,672 SR
Queue Stats
85W - 32L
1,674 Elo+
Party 2
Ravana
Ravana
dr0pshot vf
Ravana
Level 108
God Stats
10W - 3L
1,721 SR
Queue Stats
423W - 396L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 6 / 6
9,020
501
11,048
12,524
4,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
GRMsy6396
Ah Muzen Cab
12
3 / 6 / 3
8,313
462
7,010
11,825
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 4 / 1
10,830
602
9,641
9,766
3,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
17
7 / 1 / 2
11,263
626
12,680
14,682
6,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
gn
Chang'e
17
7 / 3 / 6
11,076
615
13,106
10,944
4,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
5 / 4 / 3
8,350
464
7,398
11,855
7,710
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 6 / 3
9,065
504
10,185
15,418
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 10
8,427
468
5,277
13,091
4,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 7 / 1
10,109
562
10,319
16,023
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
14
4 / 3 / 5
9,487
527
9,732
9,773
3,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
26
Kills
20
20
Deaths
26
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
6
6
0.83
L
Yemoja
 
Yemoja
5
4
3
1.63
L
5
6
3
1.08
W
Ah Muzen Cab
GRMsy6396
Ah Muzen Cab
3
6
3
0.75
L
1
6
10
1
L
5
7
1
0.79
W
7
4
1
1.88
W
Vamana
7
1
2
8
L
Ravana
4
3
5
2.17
W
Chang'e
gn
Chang'e
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,485
Damage
42,911
59,741
Taken
66,160
22,458
Mitigated
30,950
26,206
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,048
559
3,372
5,885
12,524
4,064
4
6,187
6,337
48,441
0
L
Yemoja
 
Yemoja
7,398
1,107
1,258
1,713
11,855
7,710
0
6,610
5,245
26,287
0
L
10,185
5,667
208
5,985
15,418
6,107
1,318
2,921
12,497
55,550
0
W
Ah Muzen Cab
GRMsy6396
Ah Muzen Cab
7,010
1,668
0
1,453
11,825
3,573
1,200
4,943
6,882
0
37,504
L
5,277
2,712
0
2,075
13,091
4,385
1,607
5,782
7,309
0
35,372
L
10,319
562
1,185
5,556
16,023
9,054
0
8,162
7,861
67,175
0
W
9,641
3,923
0
1,885
9,766
3,438
0
4,759
5,007
0
71,043
W
Vamana
12,680
5,314
0
5,930
14,682
6,571
910
5,136
9,546
0
69,877
L
Ravana
9,732
1,455
0
3,155
9,773
3,694
0
679
9,094
0
60,247
W
Chang'e
gn
Chang'e
13,106
1,574
2,352
5,329
10,944
4,812
670
6,877
4,067
70,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
45,438
472
Minions Killed
418
0
Camps Cleared
0
1,702,931
Distance Traveled
1,443,166
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,020
501
72
4
0
334,137
1
L
Yemoja
8,350
464
34
2
0
230,234
5
L
Olorun
9,065
504
93
5
0
247,210
2
W
Ah Muzen Cab
8,313
462
52
3
0
324,458
0
L
Ullr
8,427
468
72
4
0
294,705
3
L
Hel
10,109
562
116
6
0
316,084
3
W
Loki
10,830
602
110
6
0
329,773
2
W
Vamana
11,263
626
117
7
0
383,897
4
L
Ravana
9,487
527
103
6
0
354,933
9
W
Chang'e
11,076
615
121
7
0
330,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role