Player Matchup

Hel
Hel
ANGELSdragon
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Zeus
Zeus
HuntDogx
Zeus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 62L
1,349 Elo+
Solo
Chaac
Chaac
davidmathiu98
Chaac
Level 16
God Stats
2W - 3L
1,280 SR
Queue Stats
68W - 56L
1,394 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,358 Elo+

VS

Team Averages
Level 32
1,500 SR
1,273 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,160 Elo+
Party 1
Da Ji
Da Ji
TsunaXionus
Da Ji
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 14
9,044
696
1,877
6,718
2,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
5 / 3 / 7
9,427
725
6,247
6,458
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 1 / 6
10,395
800
16,430
17,839
11,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 3
7,779
598
6,461
10,741
4,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
10
0 / 5 / 6
7,426
571
3,253
9,892
3,606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 5 / 1
8,660
666
9,069
9,740
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
7
7
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
L
Thor
 
Thor
0
5
6
0.6
W
1
3
14
2.67
W
Zeus
5
3
7
2.83
L
6
5
1
1.3
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
18,783
31,015
Taken
30,373
15,487
Mitigated
11,462
20,896
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,461
951
822
1,409
10,741
4,162
0
3,527
7,214
39,279
0
L
Thor
 
Thor
3,253
140
0
368
9,892
3,606
0
2,417
7,475
0
11,609
W
1,877
440
5,977
3,546
6,718
2,138
836
1,326
5,392
12,924
0
W
Zeus
6,247
1,037
354
1,429
6,458
2,168
913
1,588
4,870
29,046
0
L
9,069
2,874
0
845
9,740
3,694
0
2,232
7,508
0
20,602
W
16,430
3,366
0
9,590
17,839
11,181
1,068
4,282
13,557
0
56,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
23,865
127
Minions Killed
87
0
Camps Cleared
0
665,157
Distance Traveled
598,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,779
598
57
4
0
201,553
0
L
Thor
7,426
571
14
1
0
214,827
2
W
Hel
9,044
696
18
1
0
247,684
1
W
Zeus
9,427
725
54
4
0
158,926
0
L
Da Ji
8,660
666
16
1
0
181,975
0
W
Chaac
10,395
800
55
4
0
258,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role