Player Matchup

Nemesis
Nemesis
CoachHenry
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,129 Elo+
Solo
Merlin
Merlin
Khazaro
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Chernobog
Chernobog
Mattepus
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Athena
Athena
SasketheLucario
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
eyesonlyHD
Hades
Level 24
God Stats
1W - 2L
1,753 SR
Queue Stats
9W - 8L
1,501 Elo+
Party 2
Team Averages
Level 16
1,551 SR
1,426 Elo+

VS

Team Averages
Level 29
1,550 SR
1,407 Elo+
Cerberus
Cerberus
 
Cerberus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ChiMate
Bakasura
Level 27
God Stats
18W - 16L
1,550 SR
Queue Stats
143W - 200L
1,422 Elo+
Party 1
Anubis
Anubis
GottaGetBuff
Anubis
Level 17
God Stats
8W - 9L
1,360 SR
Queue Stats
29W - 34L
1,440 Elo+
Party 1
Izanami
Izanami
SickTheCreeper
Izanami
Level 24
God Stats
41W - 42L
1,572 SR
Queue Stats
149W - 215L
1,381 Elo+
Party 1
Chang'e
Chang'e
РомаНесиРужье
Chang'e
Level 26
God Stats
16W - 7L
1,766 SR
Queue Stats
64W - 58L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoachHenry
Nemesis
5
0 / 2 / 1
3,048
610
1,496
3,595
615
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Khazaro
Merlin
5
1 / 1 / 0
3,350
670
1,430
1,797
512
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mattepus
Chernobog
4
1 / 1 / 0
3,216
643
685
2,441
405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,466
493
0
0
0
Hades
5
0 / 2 / 0
3,055
611
935
2,386
716
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 2
3,487
697
1,078
2,620
932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ChiMate
Bakasura
6
1 / 0 / 0
3,934
787
246
1,685
418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
4 / 0 / 0
4,539
908
2,894
1,695
627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
1 / 1 / 0
3,692
738
1,372
1,541
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 1
3,470
694
1,120
2,186
1,243
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
W
Bakasura
ChiMate
Bakasura
1
0
0
1
L
Nemesis
CoachHenry
Nemesis
0
2
1
0.25
W
Anubis
4
0
0
4
L
Merlin
Khazaro
Merlin
1
1
0
1
L
Chernobog
Mattepus
Chernobog
1
1
0
1
L
0
0
0
0
W
1
1
0
1
L
Hades
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,546
Damage
6,710
10,219
Taken
9,727
2,248
Mitigated
3,532
3,141
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,078
61
111
1,196
2,620
932
100
231
2,389
3,788
0
W
Bakasura
ChiMate
Bakasura
246
221
0
1,267
1,685
418
0
0
1,685
0
13,335
L
Nemesis
CoachHenry
Nemesis
1,496
545
0
1,283
3,595
615
0
1,389
2,206
0
6,660
W
Anubis
2,894
340
0
1,186
1,695
627
494
594
1,101
16,453
0
L
Merlin
Khazaro
Merlin
1,430
457
0
230
1,797
512
0
1,070
652
8,363
0
L
Chernobog
Mattepus
Chernobog
685
424
0
1,010
2,441
405
0
782
1,659
0
8,440
L
0
0
0
0
0
0
0
0
0
0
0
W
1,372
1,043
0
172
1,541
312
613
110
1,431
0
18,884
L
Hades
935
274
0
618
2,386
716
0
1,801
585
6,783
0
W
1,120
234
0
1,006
2,186
1,243
196
1,430
756
8,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,135
Gold Earned
19,122
65
Minions Killed
144
0
Camps Cleared
0
367,287
Distance Traveled
450,209
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,487
697
4
1
0
98,559
1
W
Bakasura
3,934
787
41
8
0
117,175
0
L
Nemesis
3,048
610
14
3
0
93,224
0
W
Anubis
4,539
908
34
7
0
80,849
2
L
Merlin
3,350
670
16
3
0
101,171
1
L
Chernobog
3,216
643
18
4
0
94,666
1
L
Athena
2,466
493
0
0
0
0
0
W
Izanami
3,692
738
47
9
0
77,161
1
L
Hades
3,055
611
17
3
0
78,226
1
W
Chang'e
3,470
694
18
4
0
76,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role