Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 24
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 2L
1,206 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,435 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Solo
Jormungandr
Jormungandr
GIGIDIEGROTE
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,097 Elo+
Solo
Fenrir
Fenrir
Thiaugust
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,308 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,285 Elo+

VS

Team Averages
Level 14
1,427 SR
1,379 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
47W - 41L
1,496 SR
Queue Stats
78W - 81L
1,418 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 23
God Stats
9W - 6L
1,138 SR
Queue Stats
112W - 94L
1,319 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Avengers2007-58
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,094 Elo+
Solo
Fenrir
Fenrir
Ethanethanlechat
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 0 / 5
15,293
956
18,452
8,438
2,502
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
20
1 / 9 / 11
14,288
893
10,884
35,959
25,400
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Bellona
 
Bellona
18
3 / 6 / 4
13,412
838
5,023
16,323
7,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
GIGIDIEGROTE
Jormungandr
20
5 / 1 / 14
16,561
1,035
12,325
16,878
20,874
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Thiaugust
Fenrir
20
10 / 21 / 5
16,614
1,038
18,866
37,556
18,042
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
11 / 3 / 19
17,370
1,086
27,460
11,409
4,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
20
17 / 2 / 13
18,658
1,166
35,032
10,160
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
 
Merlin
20
1 / 6 / 11
14,002
875
9,678
14,869
5,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Avengers2007-58
Jormungandr
20
6 / 7 / 14
14,890
931
21,431
21,211
7,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 9 / 7
13,144
822
11,510
18,310
6,958
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
101
27
Kills
37
37
Deaths
27
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
8
0
5
10.5
L
Cerberus
 
Cerberus
1
9
11
0.72
L
Bellona
 
Bellona
3
6
4
0.83
W
Nu Wa
 
Nu Wa
11
3
19
6.83
W
Skadi
 
Skadi
17
2
13
11.75
W
Merlin
 
Merlin
1
6
11
1.08
W
Jormungandr
Avengers2007-58
Jormungandr
6
7
14
1.86
W
2
9
7
0.61
L
Jormungandr
GIGIDIEGROTE
Jormungandr
5
1
14
12
L
Fenrir
Thiaugust
Fenrir
10
21
5
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,550
Damage
105,111
115,154
Taken
75,959
74,385
Mitigated
29,997
5,237
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,452
1,599
0
1,717
8,438
2,502
0
6,546
1,892
48,648
0
L
Cerberus
 
Cerberus
10,884
2,058
0
2,282
35,959
25,400
0
17,302
18,657
37,573
0
L
Bellona
 
Bellona
5,023
3,363
0
50
16,323
7,567
0
8,307
8,016
0
10,880
W
Nu Wa
 
Nu Wa
27,460
7,332
86
685
11,409
4,328
0
3,590
7,819
52,566
0
W
Skadi
 
Skadi
35,032
23,019
0
2,573
10,160
5,613
0
4,752
5,408
0
73,407
W
Merlin
 
Merlin
9,678
1,424
0
0
14,869
5,495
0
9,012
5,857
29,171
0
W
Jormungandr
Avengers2007-58
Jormungandr
21,431
10,988
0
673
21,211
7,603
0
11,122
10,089
41,387
0
W
11,510
5,337
0
902
18,310
6,958
0
13,185
5,125
0
21,714
L
Jormungandr
GIGIDIEGROTE
Jormungandr
12,325
4,386
0
728
16,878
20,874
0
9,402
7,476
49,580
0
L
Fenrir
Thiaugust
Fenrir
18,866
6,281
0
460
37,556
18,042
0
17,012
20,544
0
37,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,168
Gold Earned
78,064
259
Minions Killed
277
9
Camps Cleared
4
1,205,326
Distance Traveled
1,285,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,293
956
84
5
1
193,227
4
L
Cerberus
14,288
893
59
4
0
237,786
0
L
Bellona
13,412
838
8
1
0
192,807
0
W
Nu Wa
17,370
1,086
56
4
2
271,498
0
W
Skadi
18,658
1,166
88
6
2
292,601
0
W
Merlin
14,002
875
66
4
0
220,776
0
W
Jormungandr
14,890
931
47
3
0
276,537
0
W
Fenrir
13,144
822
20
1
0
224,125
2
L
Jormungandr
16,561
1,035
80
5
1
304,958
1
L
Fenrir
16,614
1,038
28
2
7
276,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role